Tenchu Shadow Assassins (天誅4)
Gameplay:
Shadow Assassins allows players to take control of both Rikimaru and Ayame. The camera is an over-the-shoulder point of view. All of the missions are ground-based. Players use the Nunchuk's analog stick to move, A button for actions, holding B button while moving forward to run or while moving sideways to strafe and uses the C button for jumping (a long jump can be performed while running). There are 10 missions. Players will play the first five stages and the last one using Rikimaru and stages six to nine as Ayame. There are also 50 side missions called "Assignments".
Settings:
* Default settings are just fine
Wiimote Extension:
* Nunchuck required
Known Problems:
* No big issue found
Overall:
I think we could say that the game is just perfect in Dolphin (tested on Dolphin r4845), descent speed, no glitches of graphics or sound, no hangup or freezing, a game quite enjoyable.
Screenshots:
Gameplay:
Shadow Assassins allows players to take control of both Rikimaru and Ayame. The camera is an over-the-shoulder point of view. All of the missions are ground-based. Players use the Nunchuk's analog stick to move, A button for actions, holding B button while moving forward to run or while moving sideways to strafe and uses the C button for jumping (a long jump can be performed while running). There are 10 missions. Players will play the first five stages and the last one using Rikimaru and stages six to nine as Ayame. There are also 50 side missions called "Assignments".
Settings:
* Default settings are just fine
Wiimote Extension:
* Nunchuck required
Known Problems:
* No big issue found
Overall:
I think we could say that the game is just perfect in Dolphin (tested on Dolphin r4845), descent speed, no glitches of graphics or sound, no hangup or freezing, a game quite enjoyable.
Screenshots: