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[Wii] Tatsunoko vs. Capcom: Ultimate All-Stars
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[Wii] Tatsunoko vs. Capcom: Ultimate All-Stars
02-03-2010, 06:22 PM (This post was last modified: 02-03-2010, 06:22 PM by nosound97.)
#41
nosound97 Offline
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(02-03-2010, 04:19 PM)Ocean Wrote: Can anyone use real Wiimote to play this?

It seems weird. In-game, you can bring the Wiimote menu by pressing the blue home button.

But for controls, only keyboard works, and Wiimote does not. This is the only game doing it. Wondering if anyone is using the real one

Real Wiimote works perfectly fine there, make sure you've all Gamecube controllers disabled (Settings -> Gamecube tab -> set Port 1, 2, etc. to 'Nothing')
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02-03-2010, 10:07 PM
#42
Ocean Offline
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(02-03-2010, 06:22 PM)nosound97 Wrote:
(02-03-2010, 04:19 PM)Ocean Wrote: Can anyone use real Wiimote to play this?

It seems weird. In-game, you can bring the Wiimote menu by pressing the blue home button.

But for controls, only keyboard works, and Wiimote does not. This is the only game doing it. Wondering if anyone is using the real one

Real Wiimote works perfectly fine there, make sure you've all Gamecube controllers disabled (Settings -> Gamecube tab -> set Port 1, 2, etc. to 'Nothing')

This solution works perfect thanks
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02-04-2010, 12:37 AM
#43
berthasroses Offline
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(02-03-2010, 05:04 PM)channjose Wrote: i have no micro stuttering now XD (well, just a very few ones, like 1-2 per hour ) dont know why but now the game works almost perfect, it have some slowdowns sometimes but overall the game is perfectly playable, i beat myself the game in the hardest difficulty with no significant problems, im using svn 4986, the only thing i noticed is that when playing at full screen, the framerate drops to 30 fps and makes it unplayable (i really need full speed for this kind of games) so if someone have a solution please tell me.(Ocean: is too late in here so im gonna test it tomorrow with mi wiimote and tell you the results)

You mind posting your settings?

I can get this thing to work at about 90%-100% speed but my FPS drops all the time ranging from 40-60. It rarely plays above 50 FPS though which is pretty unfortunate.
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02-04-2010, 05:17 AM
#44
berthasroses Offline
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(02-04-2010, 12:37 AM)berthasroses Wrote:
(02-03-2010, 05:04 PM)channjose Wrote: i have no micro stuttering now XD (well, just a very few ones, like 1-2 per hour ) dont know why but now the game works almost perfect, it have some slowdowns sometimes but overall the game is perfectly playable, i beat myself the game in the hardest difficulty with no significant problems, im using svn 4986, the only thing i noticed is that when playing at full screen, the framerate drops to 30 fps and makes it unplayable (i really need full speed for this kind of games) so if someone have a solution please tell me.(Ocean: is too late in here so im gonna test it tomorrow with mi wiimote and tell you the results)

You mind posting your settings?

I can get this thing to work at about 90%-100% speed but my FPS drops all the time ranging from 40-50. It rarely plays above 50 FPS though which is pretty unfortunate.
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02-04-2010, 11:04 AM
#45
robcat
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I use Rev 4999 and i got the ingame staying from 55-60. thers is a little bit of a slowdown when switching guys but not much and very little stuttering.

Settings:

General Tab:
=Basic Settings=
-Enable Dual Core= Yes
-Enable Idle Skipping=yes
-Framelimit= Auto

=Advanced Settings=
-HLE the IOL= Yes
-CPU Emulator Engine= JIT Recompiler
-Lock Threads to cores= no
-DSPLEE on thread= Yes

Wii Tab
-Enable Progressive Scan= Yes
-Use EuRGB60 Mode (Pal60)= Yes
-Aspect Ratio= 16:9

Plugins Tab:
=Graphics=
-Dolphin Direct3D9

=Plugin Settings=
Direct3D Tab:
Full screen + Yes
-Aspect Ratio= Automatic
-Windowed Resolution= 1280x720
-Safe Texture Cache= yes
-Enable CPU-EFB access= no
Enhancements Tab:
-Enable 16x Anisotropy= Yes
-EFB Scaled Copy= Yes
Advanced Tab:
-Enable EFB Copy= Yes
-To Texture= Yes

=Sound=
-Dolphin DSP-HLE Plugin
all default settings

AMD Phenom x4 940 3.00ghz 4gb ram ati raedeon hd 4800
02-04-2010, 12:13 PM
#46
channjose Offline
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svn r4986 works almost perfect, and my config is not that special, the only significant option is lock thread to core, you gotta disable it, then the game runs smoothly but ONLY on svn r4986, i tryed several new revisions, including 5000 by mamario and orleans and both works bad on tatsunoko vs capcom with a lot of micro stuttering including first attack and changing character, well ,always....
Intel ® Core ™ 2 Quad q8200 2.33GHz , 8GB ddr2, Ati Radeon HD 4650 1GB , Windows 7 (x64)
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02-04-2010, 03:12 PM
#47
Lycann
Unregistered
 
I am also having trouble with it, but I will try some of the other software versions said on the forum.

I was interested in the thread about trying to run it NOT slow but apparently that user is banned for something. Im going to assume he was banned for the reason we are all doing here in the first place. Oh well.

Back to gaming!
02-04-2010, 03:29 PM
#48
berthasroses Offline
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r4986 is the best version I've used so far, I get 100% speed, 60 VPS, but my FPS is still shitty, ranging from 30-50, sometimes it's pretty good other times it drops. I also will have the matches get slower as the game progresses, not really sure why. I'm getting the feeling that my machine may be just a bit too slow to run it unfortunately but I will keep trying, today was the best play I've had. I randomly had one match run at almost full speed.
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02-04-2010, 04:16 PM
#49
channjose Offline
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finally someone confirming it, this is the best version so far for tatsunoko vs capcom
Intel ® Core ™ 2 Quad q8200 2.33GHz , 8GB ddr2, Ati Radeon HD 4650 1GB , Windows 7 (x64)
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02-05-2010, 02:12 PM
#50
MRGAY Offline
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I can't seem to find svn 4986, I assume it's by Orleans but it's not on his skydrive at all. I have this thing _almost_ running perfect, can someone point me in the right direction to get this build? Thanks.
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