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[Wii] Tangled (Rapunzel) crashes on startup
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[Wii] Tangled (Rapunzel) crashes on startup
01-15-2011, 05:02 AM
#1
sisko Offline
Junior Member
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Posts: 18
Threads: 4
Joined: Jan 2011
is there any chance to run tangled with dolphin?
i tried every plugin but it will crash/hang right after showing the last logo (something...studios) best result for showing the letters of the logo was given with openGL.
does any one know if this game does run on dolphin?
CPU: Q6600 @2,8 GHz
Grafic: GTX 260
Memory: 4GB DDR 800
OS: Win7 32 with RAMPatch (enables more than 3,2 gig on 32bit systems)
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01-16-2011, 02:06 AM
#2
sisko Offline
Junior Member
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Posts: 18
Threads: 4
Joined: Jan 2011
hm. has no one a clue?
CPU: Q6600 @2,8 GHz
Grafic: GTX 260
Memory: 4GB DDR 800
OS: Win7 32 with RAMPatch (enables more than 3,2 gig on 32bit systems)
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01-16-2011, 02:08 AM
#3
Anti-Ultimate Offline
Above and Beyond
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Posts: 1,957
Threads: 29
Joined: May 2010
Redump the game !

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04-19-2012, 02:56 PM
#4
jonsher
Unregistered
 
This game starts up fine but runs really slow. I have a high end pc and run all other Wii titles I've tried with excellent speed. Has anyone had any luck with this game running at normal speeds? I've tried every setting I can think of. Thanks friends!
04-19-2012, 07:23 PM
#5
StripTheSoul Offline
YouKittenMe?
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Posts: 4,639
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Joined: Oct 2009
@jonsher: Have you only started the game up into the menu or have you been ingame? Because before we've had reports that when starting a new game it says all save slots have corrupted data. Is this not happening anymore?
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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04-23-2012, 05:51 AM
#6
DeadTaco
Unregistered
 
I, too, can confirm that the game runs and is playable, except that it runs in super slow motion. The framerate is ok, but for whatever reason, it's like bullet time in the matrix. I've tried 32 bit, 64 bit, and tweaking every possible option to get it to speed up. It's bizarre.
04-28-2012, 08:52 AM
#7
jonsher
Unregistered
 
(04-19-2012, 07:23 PM)StripTheSoul Wrote: @jonsher: Have you only started the game up into the menu or have you been ingame? Because before we've had reports that when starting a new game it says all save slots have corrupted data. Is this not happening anymore?

I am able to get ingame just fine without having ever seen the corrupted data error, so that part must have been fixed. The problem is the slowness of the actual gameplay now.
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