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[Wii] Tales of Symphonia Dawn New World
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[Wii] Tales of Symphonia Dawn New World
12-26-2010, 01:33 PM
#101
eruse
Unregistered
 
Does anyone know how to do the fishing minigame in Triet with an emulated wiimote?

I've tried most near everything and its driving me nuts..
12-26-2010, 08:53 PM
#102
Link_to_the_past Offline
Link on steroids really
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Posts: 1,767
Threads: 17
Joined: Feb 2010
(12-26-2010, 01:33 PM)eruse Wrote: Does anyone know how to do the fishing minigame in Triet with an emulated wiimote?

I've tried most near everything and its driving me nuts..

You need to set the shake wiimote function set in a button and press it when the fish indicator goes to green. Try both x and y shake directions.
Find
02-24-2011, 07:06 AM
#103
DarkZer0
Unregistered
 
Sorry to bump this up, but plz can anyone help me? I'm currently playing ToS2 and i have a problem here: I'm stuck with the minigame where you must avoid the big bird Garuda's wind and signal the team because my emulated wiimote can't shake or tilt at all. I tried many ways and looked up alot but it seems there's nobody have the same issue with me.

So can anyone gives me a solution or kind enough to give me a savegame to past that point? I really need that cuz i'm crazy about this game.

Thanks a lot.

04-27-2011, 05:43 PM
#104
seeke
Unregistered
 
ToS2 and "Save Anywhere" GLITCH.

The location is in Chapter 5, red/blue knight's history puzzle.
Get stuck on the left side when loading a save that has been saved with "Save Anywhere" enabled, meaning when loaded Emil doesn't stand over the game's default saving point.
The gate to fires in the middle hall way doesn't go down, the platform in front of the Red Knight statue is reset to up top. So there's no way to press the button on the knight statue. Killing mobs doesn't do the trick.

Any1 has the same prob?

http://www.mediafire.com/?wwuok1za7bv1jxg - This is the save file, NTSC-US. See if anyone can figure this out.
06-15-2011, 07:46 AM (This post was last modified: 06-15-2011, 09:48 AM by XSFOX.)
#105
XSFOX Offline
Member
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Posts: 233
Threads: 18
Joined: Apr 2009
Question, has anyone been able to use the leveling codes for Lloyd and co in Dolphin?

Theres this which is activated by going into the main menu, but Dolphin just cashes;

Unlock Lloyd & Co. for leveling [dcx2]
C209F828 00000003
2C030000 4082000C
38600001 7C7FF1AE
80010024 00000000

And there's this one, which activates normally by getting EXP, but seems to do diddly squat in Dolphin;

Unlock Lloyd etc for leveling v2 [dcx2]
C209FC0C 00000003
88040000 2C000000
4082000C 38000001
98040000 00000000

Both NTSC.

Edit: Whoops, discovered Dolphin doesn't support C2 codes, hopefully it can sometime soon.
Find
07-17-2011, 11:36 PM
#106
SiccS
Unregistered
 
First, sorry for my english...xD

Today I went to start the game, but I can not start new game, I press all the buttons but the game does not pass the initial menu. Is there a solution?
I use the PAL version and Dolphin r7679
09-06-2011, 11:31 AM
#107
Vegeta Offline
Junior Member
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Posts: 13
Threads: 0
Joined: Aug 2011
Does the game work fine from start to finish on the latest revisions (SVN 7719 etc) i.e there is no freezes or places you can't pass?
OS: Windows 7 x64 Ultimate Edition
CPU: Intel® Core 2 Duo E4500 @ 3.3 GHz
MB: Asus P5N-D SLi
RAM: 4GB Corsair XMS2 DDR2 800MHz
GPU: BFG 8800GT OC
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09-06-2011, 02:15 PM
#108
xRyudo Away
Geohound
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Posts: 155
Threads: 9
Joined: Mar 2010
It works perfectly fine.

The only issue that this game had was fixed long ago in one of the dungeons, where you could get stuck.
Find
09-07-2011, 06:27 AM
#109
Vegeta Offline
Junior Member
**
Posts: 13
Threads: 0
Joined: Aug 2011
Thanks, time to start a new game!
OS: Windows 7 x64 Ultimate Edition
CPU: Intel® Core 2 Duo E4500 @ 3.3 GHz
MB: Asus P5N-D SLi
RAM: 4GB Corsair XMS2 DDR2 800MHz
GPU: BFG 8800GT OC
Find
09-26-2011, 04:59 AM
#110
vies
Unregistered
 
Does anyone else experience low framerates in dungeons? I swear in one of the r5000 builds the game ran near perfectly(only issue I noticed was no music during the intro), but since updating to r7719 there's noticeable slowdown in dungeons. It's playable, but still kind of annoying. I haven't seen much said on this, so I wonder if I accidentally changed a setting somewhere that's causing this, or if it's just an issue with the emulator.
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