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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) › Wii v
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[Wii] TALES OF GRACES
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[Wii] TALES OF GRACES
12-21-2009, 10:50 PM (This post was last modified: 12-22-2009, 02:25 AM by Astearica.)
#81
Astearica Offline
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There's not much speedup in R4712 for me, watchdog 10 is almost the same as R4710, but R4712 solved the buggy flickering sound if openAL is used.. I've only tried for half an hour though

EDIT: still buggy sound in openAL.. sorry my mistake
My Specs:
Intel i5 3570k @ 4.5 GHz
ATI Radeon HD 7750 1 GB DDR5
8 GB of RAM
Windows 8 Pro 64 bit
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12-22-2009, 12:23 AM (This post was last modified: 12-22-2009, 12:26 AM by andreyand.)
#82
andreyand Offline
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Tested with watchdog 5, 10, 15, 20 and 60 and same speed of 4710.

Core2Quad 3.4GHz
4GB ram
ATI 4870

Resolution 1680 x 1050
Antialias - 2x
Aniso - 1x

In battle 30~35FPs (the ideal FPS maybe is 45~60FPS)
Outside Battle 20~30 FPS - OK
Sound - better than 4710 but have a little bug
Intel Core i7 2600K @ 4.8 Ghz
2 x 2GB DDR3 G.SKILL Ripjaws 2133Mhz
MSI GTX 580 Lightning (900/4800Mhz)
2x Seagate 1.5 TB
Monitor - LG LD460 32"
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12-22-2009, 12:35 AM
#83
sackman Offline
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sond and anime bug~~~~~~~outside mabe 30fps
I think in battle max 60FPS
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12-22-2009, 02:26 AM
#84
Astearica Offline
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yes outside battle max fps is 30, while in battle is 60
My Specs:
Intel i5 3570k @ 4.5 GHz
ATI Radeon HD 7750 1 GB DDR5
8 GB of RAM
Windows 8 Pro 64 bit
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12-22-2009, 07:52 AM (This post was last modified: 12-22-2009, 07:54 AM by andreyand.)
#85
andreyand Offline
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(12-22-2009, 02:26 AM)Astearica Wrote: yes outside battle max fps is 30, while in battle is 60

Well, there's an english patch coming so, let's work together to make this game work perfect on the emu.

I'm playing constantly on it and test everything i could.

Thanks Spellforce, for the work on this game.

[Image: tactics1.png]
Intel Core i7 2600K @ 4.8 Ghz
2 x 2GB DDR3 G.SKILL Ripjaws 2133Mhz
MSI GTX 580 Lightning (900/4800Mhz)
2x Seagate 1.5 TB
Monitor - LG LD460 32"
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12-22-2009, 08:10 AM
#86
spellforce Offline
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SoundStream of this emu is too complicate to me Sad
[color=#FF1493]My Skydrive[/color]
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12-22-2009, 08:32 AM
#87
andreyand Offline
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(12-22-2009, 08:10 AM)spellforce Wrote: SoundStream of this emu is too complicate to me Sad

But the sound is good, at least here. There's minor bugs so, focus on speed.

I've tested with every possible configuration and these are the best settings (at least in my pc) for speed:

World map: 30fps constant
Towns: 20~30 fps
Battle: 35~50 fps
Sound: almost perfect

[Image: talesconfig.jpg]
Intel Core i7 2600K @ 4.8 Ghz
2 x 2GB DDR3 G.SKILL Ripjaws 2133Mhz
MSI GTX 580 Lightning (900/4800Mhz)
2x Seagate 1.5 TB
Monitor - LG LD460 32"
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12-22-2009, 09:17 AM
#88
spellforce Offline
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the type of BGM is Stream ,whenever your cpu is not enough. it will out of sync and become buzz sound. so this is very troublesome of people who has low cpu speed.
[color=#FF1493]My Skydrive[/color]
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12-22-2009, 09:23 AM
#89
Shin
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My CPU speed is 2.71 Duo Core. The only sound issue that's pissing me off is the repeat battle voices at times.
12-22-2009, 09:27 AM
#90
andreyand Offline
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(12-22-2009, 09:23 AM)Shin Wrote: My CPU speed is 2.71 Duo Core. The only sound issue that's pissing me off is the repeat battle voices at times.
Yeah, this is the only sound issue that's really bad. It occurs sometimes when you finish the battle with any ougi. Then, save and load it's the only way.
Intel Core i7 2600K @ 4.8 Ghz
2 x 2GB DDR3 G.SKILL Ripjaws 2133Mhz
MSI GTX 580 Lightning (900/4800Mhz)
2x Seagate 1.5 TB
Monitor - LG LD460 32"
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