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[Wii] Super Smash Bros. Brawl
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[Wii] Super Smash Bros. Brawl
08-28-2010, 02:32 AM
#941
loladas Offline
Junior Member
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Posts: 38
Threads: 6
Joined: May 2009
i have the dolphin 2.0 and in the submissary adventure it crashes in the cutscene after the fight between mario and kirby.How i can fix that?

In a previous version(i dont know the version) i could pass that cutscene.
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08-28-2010, 03:19 AM
#942
hansenderek Offline
Senior Member
****
Posts: 497
Threads: 63
Joined: Jul 2009
try a newer or a little older rev.,..just go and download it and experiment with it with the cutscene until you find one tht works.
Intel® Core™2 duo CPU 2.40 GH NVIDIA geforce 9700 GT 6.00GB RAM Windows Vista Home Premium 64bit laptop or Ubuntu 64 bit linux system (just installed Tongue)
Nvidia 9600 gtm oc core clock: 500>610
shader clock: 1250>1525
memory clock:400>510
my laptop = BeAsT!! Tongue


url=http://www.fallensword.com/?ref=4330516][Image: full_banner2.jpg][/url]
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09-01-2010, 01:57 AM
#943
Narkshark Offline
Junior Member
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Posts: 6
Threads: 2
Joined: Sep 2010
I have got it recognising the sd card, so im trying to transfer replays and screenshots from my wii to dolphin.

I have edited the sd.raw file to contain the bin files of them, but when i go in ssbb, it doesn't recognise the files =/

Anyone know how to solve this?
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09-15-2010, 12:06 PM
#944
xmanfit0
Unregistered
 
(09-01-2010, 01:57 AM)Narkshark Wrote: I have got it recognising the sd card, so im trying to transfer replays and screenshots from my wii to dolphin.

I have edited the sd.raw file to contain the bin files of them, but when i go in ssbb, it doesn't recognise the files =/

Anyone know how to solve this?
Don't bother putting .bins in the sd.raw, it doesn't work. Rather, go to your wii, move all your stuff from your sd card to the wii memory. Copy the save from the wii to the sd card, and then import that using the dolphin save importer

09-17-2010, 06:07 AM
#945
KHRZ Offline
Above and Beyond
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Posts: 1,527
Threads: 61
Joined: Mar 2009
Anyone finding this game icredibly unstable lately? Currently on r6204 and I'm having no-error-message crashses like once pr 5th match. (Usually at the very beginning). Or you think it's just all my stage/characters hacks somehow screwing up? (They can crash real wiis, but that's cause they didn't load from SD in time, for Dolphin I have them in the iso...)
Specs: intel i5 3570k @ 3.4GHz;
16Gb RAM; Raedon HD 7900;
Win8 64-Bit
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09-28-2010, 08:40 PM (This post was last modified: 09-28-2010, 08:45 PM by Plakkis.)
#946
Plakkis Offline
Junior Member
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Posts: 28
Threads: 7
Joined: Jul 2009
(09-17-2010, 06:07 AM)KHRZ Wrote: Anyone finding this game icredibly unstable lately? Currently on r6204 and I'm having no-error-message crashses like once pr 5th match. (Usually at the very beginning). Or you think it's just all my stage/characters hacks somehow screwing up? (They can crash real wiis, but that's cause they didn't load from SD in time, for Dolphin I have them in the iso...)

Hmm, i skipped many 6xxx revs, and instead used a 5878 rev for playing a long time. Now i downloaded the latest x64 6232 rev, and only crashing that comes are when i select certain modded characters, and their textures conflicts with each other : P (and somehow the PS3 Sixaxis controller driver is sometimes freezing the whole computer : <) and compared to 5878 the 6232 has amazing speed : o all levels are now running at 100% all the time with 4 players. Dolphino Plaza used to have small slowups even with 3 players. But now its running smooth, so i havent noticed any increased frequency in crashes

EDIT: I also have all the texture hacks directly in ISO
Dolphin + Brawl with proper resolutions. The way brawl is ment to be played.
---------------------------------------------
Win 7 x64 Ultimate
Intel i7 3930K (6C/12T) 3,2GHz @ 4,625GHz w/ Noctua NH-D14
4x4GB 1600MHz G.Skill Ripjaws
AMD HD6950@70 (950/1350)
ASUS X79 Sabertooth
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09-29-2010, 08:05 PM
#947
Shadowmaster
Unregistered
 
I'm currently using rev 6237 (64 bit) and the Open GL plugin (Which I like using because the graphics look smoother), but some of the graphics in Brawl are either missing or look completely messed up.

http://img.photobucket.com/albums/v383/Shadow_master9000/Complete%20Rubbish/BrawlEmuMessUp.png

I don't know how to fix it, here's my current settings.

http://img.photobucket.com/albums/v383/Shadow_master9000/Complete%20Rubbish/DolSet1.png
http://img.photobucket.com/albums/v383/Shadow_master9000/Complete%20Rubbish/DolSet2.png
http://img.photobucket.com/albums/v383/Shadow_master9000/Complete%20Rubbish/DolSet3.png

Edit: Btw forgot to say, the problem above doesn't happen on the official version of Dolphin, I can only assume it's the rev I'm using, which would be the best rev to use for Brawl?
10-09-2010, 07:26 AM (This post was last modified: 10-09-2010, 07:27 AM by soul0reaper.)
#948
soul0reaper Offline
Junior Member
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Posts: 5
Threads: 1
Joined: Oct 2010
I'm getting the freeze after mario and kirby also, whats the best rev to play this on?
I'm getting the freeze after mario and kirby also, whats the best rev to play this on?

edit: I also notice that there are 2 USA versions on the compatibility list. One runs perfect while the other is playable. Whats the difference?
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10-25-2010, 03:03 AM (This post was last modified: 10-25-2010, 04:53 AM by Howy.)
#949
Howy Offline
Junior Member
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Posts: 18
Threads: 2
Joined: Jul 2009
Anyone knows why items or Link's bombs dont show up in-game in the new version? (Of dolphin)
They dont appear, only the puff or animation for items.
Is it about one of the new hacks?
Computer:
AMD Phenom II 945
Gigabyte GTX 660 Ti OC, 2GB
3x2GB DDR3 1333MHz RAM
Ubuntu 12.10 amd64
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11-09-2010, 11:33 AM
#950
hb2
Unregistered
 
I can't get my custom CSS to work. I tried replacing the sc_selcharacter.pac file from the .iso using WiiScrubber, but whenever I get to the character screen the game freezes. u_u

The file works fine on my Wii, but I use the file replacement code there. Any help?
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