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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) › Wii v
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[Wii] Super Smash Bros. Brawl
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[Wii] Super Smash Bros. Brawl
12-12-2009, 08:15 AM
#671
thaCASHdude Offline
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ok...... if u say so.
Don't let tha name fool you... I'm not rich... yet... Tongue
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PC Specs:[/color][color=#009900]
Windows 7 Ultimate x64 | Intel Celeron D 352 ~ 3.2Ghz | 3GB RAM | NVIDIA Geforce 6600[/color]

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12-13-2009, 12:18 AM (This post was last modified: 12-13-2009, 12:20 AM by CassioAug.)
#672
CassioAug Offline
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Hi guys, i'm new here... sorry my english, but i have problems with crash.

Smash Bros Brawl PAL version.
My Dolphin is SVN R 4525, my ISO file have 7.9gb (8.511.160.320 bytes).


I play at about 5 minutes, and so it crashes ramdomly, and then i got at about 7 error messages, like those:


-IPC CommandDisconnect: WiiMote emulation is out of sync[...]
-Device Lost.
-Create Fail: Create Color Text.ure.
-Create Fail: DephtSurface
-D3D vertex declarition.


Have any solution ? Please, help me !!!
Thanks. :-)
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12-13-2009, 12:28 AM
#673
Apostacious Offline
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post you computer specs and try the latest revision. http://www.mediafire.com/orleans
My Specs: AMD Phenom II x4 940 3.0ghz - w7/Ubuntu 11.04
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12-13-2009, 12:35 AM (This post was last modified: 12-13-2009, 12:37 AM by CassioAug.)
#674
CassioAug Offline
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MY PC:

Core 2 Quad Q6600
GF 8600GT Fatal1ty
2x 1gb 800 Kingston - Dual Channel

And the OS is Windows 7 x64

I play it with a awesome speed with 16x CSAA on, fullscreen 720p. So i dont think that the problem is the PC. :-o

The latest version is the "R 4682" ?

Thanks :-)
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12-13-2009, 12:40 AM (This post was last modified: 12-13-2009, 12:41 AM by Apostacious.)
#675
Apostacious Offline
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yeah, try it. If it still crashes try the DolphinIL.exe and enable "unlimited jit cache"
My Specs: AMD Phenom II x4 940 3.0ghz - w7/Ubuntu 11.04
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12-13-2009, 12:59 AM
#676
CassioAug Offline
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I tried now, but nothing... continue crashing.
Tried with R 4682, and tried in IL with unlimited jit cache. And tried in "normal" either. =(
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12-13-2009, 01:09 AM (This post was last modified: 12-13-2009, 01:10 AM by Apostacious.)
#677
Apostacious Offline
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Did you set the copy EFB to GL texture?

Are you using the d3d plugin or opengl? try using the real XFB, that's if you're using OGL. and disable AA and filtering x1 just for testing.
My Specs: AMD Phenom II x4 940 3.0ghz - w7/Ubuntu 11.04
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12-13-2009, 01:14 AM
#678
CassioAug Offline
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(12-13-2009, 01:09 AM)Apostacious Wrote: Did you set the copy EFB to GL texture?

Are you using the d3d plugin or opengl? try using the real XFB, that's if you're using OGL. and disable AA and filtering x1 just for testing.

How i do this first step ? Blush

Im using the D3D plugin.
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12-13-2009, 01:16 AM (This post was last modified: 12-13-2009, 01:19 AM by Apostacious.)
#679
Apostacious Offline
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try both plugins. That option is on the advance tab in both plugins.

PS: you have awesome speed with max AA in d3d because AA is disabled Smile.. AA is only available in opengl, but even in ogl the speed awesome in max settings. (at least for me)
My Specs: AMD Phenom II x4 940 3.0ghz - w7/Ubuntu 11.04
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12-13-2009, 01:34 AM
#680
CassioAug Offline
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(12-13-2009, 01:16 AM)Apostacious Wrote: try both plugins. That option is on the advance tab in both plugins.

PS: you have awesome speed with max AA in d3d because AA is disabled Smile.. AA is only available in opengl, but even in ogl the speed awesome in max settings. (at least for me)

It was Enabled already.
It was: "Enable - To Ram".

Is that ok ?

But i've see a thing here now. I put in windowed mode, and so i've got the first error, but did not crash. The box appear "-IPC CommandDisconnect: WiiMote emulation is out of sync... (a lot text here)"

I think... maybe it crashes in fullscreen, because when i got this error the game "minimize" and so i get the other errors either. Maybe is that...

But, why i get this first erro ?HuhUndecided
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