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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) › Wii v
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[Wii] Super Smash Bros. Brawl
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[Wii] Super Smash Bros. Brawl
12-02-2009, 12:19 PM (This post was last modified: 12-02-2009, 12:19 PM by eosos.)
#641
eosos Offline
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Where can I find this D3D plugin? I put the cgD3D9.dll file in the plugin folder but I cant select it in Dolphin only the OGL shows up. My drivers are up to date and my graphics card should be able to do it.
My Specs...
Core i7 4.00 GHz
nVidia 8800GTS (upgrade soon)
12 GB RAM
Windows Vista 64 Bit
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12-02-2009, 12:45 PM
#642
thaCASHdude Offline
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update your DirectX.
Don't let tha name fool you... I'm not rich... yet... Tongue
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PC Specs:[/color][color=#009900]
Windows 7 Ultimate x64 | Intel Celeron D 352 ~ 3.2Ghz | 3GB RAM | NVIDIA Geforce 6600[/color]

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12-06-2009, 12:34 AM
#643
Psyphil
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my game works absolute perfect on both Direct3D9 and OpenGL with hightest AA and all that... except for one thing. Some text isn't showing up, e.g. the "stats" after a brawl and also sometimes the name above your character.

Any clue what to do?

Pics attached:
   
   
12-06-2009, 12:59 AM
#644
StripTheSoul Offline
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have you tried enabling "safe texture cache"? Dunno if it'll help but that's a typical fix for glitches like that...
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
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12-06-2009, 02:03 AM
#645
James333 Offline
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It doesn't work for this game
MB : MSI Z68A-GD80
CPU : Intel Core i7 2600k @ 3.4 GHz (stock clock)
Gfx : ATI Raedon HD 6850
Ram : 4 GB DDR3-1333
OS : Windows XP x86

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12-06-2009, 02:23 AM
#646
Psyphil
Unregistered
 
(12-06-2009, 12:59 AM)StripTheSoul Wrote: have you tried enabling "safe texture cache"? Dunno if it'll help but that's a typical fix for glitches like that...

the safe texture cache doesn't make any different for me Sad
12-06-2009, 05:10 PM (This post was last modified: 12-06-2009, 05:10 PM by chaoskid42.)
#647
chaoskid42 Offline
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Do people still get the Lucas/G&W/DDD crash? I still do, but after reading through some of these posts it seems some people have Brawl working perfectly. I also noticed that enabling "unlimited JIT" works, but not for me. How are people playing crash-free?
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12-07-2009, 02:07 AM (This post was last modified: 12-07-2009, 02:08 AM by chamorro.)
#648
chamorro Offline
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The Unlimited JIT thing fix the Ness' Final Smash.
I think you need to play with other characters in the mode that you want to use before selecting Lucas/G&W/DDD.
For example, if you want to play Brawl mode, play a match with Link and Mario first, then choose Lucas/G&W/DDD.
That "fixed" it for me.
Oh and try to use the last rev.
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12-07-2009, 03:36 AM
#649
Nebetsu Offline
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(12-06-2009, 12:34 AM)Psyphil Wrote: my game works absolute perfect on both Direct3D9 and OpenGL with hightest AA and all that... except for one thing. Some text isn't showing up, e.g. the "stats" after a brawl and also sometimes the name above your character.

Any clue what to do?

Pics attached:

Direct3D9: Copy EFB to Ram.

Fixed it for me.
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12-07-2009, 08:39 PM
#650
chaoskid42 Offline
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(12-07-2009, 02:07 AM)chamorro Wrote: The Unlimited JIT thing fix the Ness' Final Smash.
I think you need to play with other characters in the mode that you want to use before selecting Lucas/G&W/DDD.
For example, if you want to play Brawl mode, play a match with Link and Mario first, then choose Lucas/G&W/DDD.
That "fixed" it for me.
Oh and try to use the last rev.

I am using the latest revision, and I just tried it, no luck. Thanks for the advice, though. Is there some setting I might be missing? Also, how is it that some other people don't have the problem? Could this issue be caused by a different graphics card, processor, OS, etc.?
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