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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) › Wii v
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[Wii] Super Smash Bros. Brawl
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[Wii] Super Smash Bros. Brawl
09-11-2009, 09:27 AM
#501
James333 Offline
Above and Beyond
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Posts: 1,520
Threads: 8
Joined: Jul 2009
Hmmm... Really I don't know because I never used dolphinIL , but Watchdog helps a lot ( and the Unlimited JIT Cache for avoid the crashes )
MB : MSI Z68A-GD80
CPU : Intel Core i7 2600k @ 3.4 GHz (stock clock)
Gfx : ATI Raedon HD 6850
Ram : 4 GB DDR3-1333
OS : Windows XP x86

I speak Spanish Big Grin ( And a little English )
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09-11-2009, 09:34 AM
#502
eosos Offline
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ohhh is it for 64 bit?
My Specs...
Core i7 4.00 GHz
nVidia 8800GTS (upgrade soon)
12 GB RAM
Windows Vista 64 Bit
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09-11-2009, 09:38 AM
#503
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Should Watchdog always be at 60?...
09-11-2009, 09:47 AM
#504
James333 Offline
Above and Beyond
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Posts: 1,520
Threads: 8
Joined: Jul 2009
for SSBB watchdog should be in 15

and that are x86 (32 bits) builds , the x64 one are in another folder
MB : MSI Z68A-GD80
CPU : Intel Core i7 2600k @ 3.4 GHz (stock clock)
Gfx : ATI Raedon HD 6850
Ram : 4 GB DDR3-1333
OS : Windows XP x86

I speak Spanish Big Grin ( And a little English )
Find
09-11-2009, 11:26 AM
#505
AlphaEndgame Offline
Junior Member
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Posts: 14
Threads: 3
Joined: Apr 2009
Anyone knows why the SMBB frameskip no longer kicks in? In older revs (r2962 for instance) the game was MUCH more playable, because the ingame frameskipper would kick in if the game was playing slower than usual! I could play with 4 Ice climbers on screen, no problem. In newer revs that no longer happens! The game gets in "Slow motion" whenever the fps drops below 50. Is there something I can do to make the game play like older revisions? I have tried Dolphin's own frameskipper, but using it only causes giberish on the screen and doesn't fixe the problem Sad
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09-11-2009, 12:01 PM
#506
James333 Offline
Above and Beyond
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Posts: 1,520
Threads: 8
Joined: Jul 2009
Obtain a rev With watchdog ( that help a lot ) or use the old revision
MB : MSI Z68A-GD80
CPU : Intel Core i7 2600k @ 3.4 GHz (stock clock)
Gfx : ATI Raedon HD 6850
Ram : 4 GB DDR3-1333
OS : Windows XP x86

I speak Spanish Big Grin ( And a little English )
Find
09-11-2009, 12:02 PM
#507
eosos Offline
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yeah it was extremely slow for me. anyone have any ideas for settings>? im using rev 4215 in 64 bit mode. Thanks
My Specs...
Core i7 4.00 GHz
nVidia 8800GTS (upgrade soon)
12 GB RAM
Windows Vista 64 Bit
Find
09-11-2009, 12:08 PM (This post was last modified: 09-11-2009, 12:10 PM by James333.)
#508
James333 Offline
Above and Beyond
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Posts: 1,520
Threads: 8
Joined: Jul 2009
I use Watchdos 15 + dual core + native res + idle skipping + optimize quantizers - fullscreen - anti aliasing - Vsync - auto scale

+ D3D plugin Big Grin
MB : MSI Z68A-GD80
CPU : Intel Core i7 2600k @ 3.4 GHz (stock clock)
Gfx : ATI Raedon HD 6850
Ram : 4 GB DDR3-1333
OS : Windows XP x86

I speak Spanish Big Grin ( And a little English )
Find
09-11-2009, 01:21 PM
#509
eosos Offline
Awesome
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Posts: 27
Threads: 0
Joined: May 2009
whats a D3D plugin?
My Specs...
Core i7 4.00 GHz
nVidia 8800GTS (upgrade soon)
12 GB RAM
Windows Vista 64 Bit
Find
09-11-2009, 01:28 PM
#510
James333 Offline
Above and Beyond
*******
Posts: 1,520
Threads: 8
Joined: Jul 2009
The Direct3D plugin ( the other video plugin )
MB : MSI Z68A-GD80
CPU : Intel Core i7 2600k @ 3.4 GHz (stock clock)
Gfx : ATI Raedon HD 6850
Ram : 4 GB DDR3-1333
OS : Windows XP x86

I speak Spanish Big Grin ( And a little English )
Find
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