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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) › Wii v
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[Wii] Super Smash Bros. Brawl
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[Wii] Super Smash Bros. Brawl
05-04-2009, 04:37 AM
#211
LuisR14
Unregistered
 
(05-04-2009, 04:01 AM)kingb33 Wrote:
(05-04-2009, 02:37 AM)nosound97 Wrote: There is no fix for sound at the moment, use previous revisions for good sound. About crashes, you need to run Dolphin through Debugger and enable Unlimited JIT Cache. To run debugger you need to create shortcut of Dolphin with "-d" at the end. Example:

Code:
Dolphin -d

Enjoy!

Hi, how far back do you need to go in terms of revision? I just stating using Dolphin and my oldest revision is 2731. Is that old enough?

I'm not sure why but every time I run a working game in debugger mode i just get a black screen. Then i run the game w/o the debugger and it's fine. Am I not doing something?

Thx!!
disable "Pause on Boot" while in debugger mode Smile
05-04-2009, 05:45 AM
#212
kingb33 Offline
Member
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Posts: 99
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(05-04-2009, 04:37 AM)LuisR14 Wrote:
(05-04-2009, 04:01 AM)kingb33 Wrote:
(05-04-2009, 02:37 AM)nosound97 Wrote: There is no fix for sound at the moment, use previous revisions for good sound. About crashes, you need to run Dolphin through Debugger and enable Unlimited JIT Cache. To run debugger you need to create shortcut of Dolphin with "-d" at the end. Example:

Code:
Dolphin -d

Enjoy!

Hi, how far back do you need to go in terms of revision? I just stating using Dolphin and my oldest revision is 2731. Is that old enough?

I'm not sure why but every time I run a working game in debugger mode i just get a black screen. Then i run the game w/o the debugger and it's fine. Am I not doing something?

Thx!!
disable "Pause on Boot" while in debugger mode Smile

yes that worked thanks!
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05-04-2009, 07:16 AM
#213
maximumxp Offline
Junior Member
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Posts: 8
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Hi There! I'M Having a problem in this game related to textures. When i play as lucario the textures seem to be corrupted like this:
[Image: rsbp011.png]

The same happens when i play as Donkey Kong But not too often.

I hope you can help me Big Grin
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05-04-2009, 08:10 AM (This post was last modified: 05-04-2009, 08:11 AM by userpasswordpassport.)
#214
userpasswordpassport Offline
Member
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Posts: 63
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Joined: Apr 2009
(05-04-2009, 07:16 AM)maximumxp Wrote: Hi There! I'M Having a problem in this game related to textures. When i play as lucario the textures seem to be corrupted like this:
[Image: rsbp011.png]

The same happens when i play as Donkey Kong But not too often.

I hope you can help me Big Grin

Turn on in OpenGL:
Force Bilinear/Trilinear filtering, and set 1x Anisotropic Filtering, try different configurations of this 2 options, i change that and the bugs dissapear.
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05-04-2009, 08:33 AM
#215
maximumxp Offline
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I Found that if you check the EFB COPY to Copy EFB to System RAM , it fixes Smile
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05-05-2009, 03:58 AM
#216
Kraid Offline
I do believe I'm on fire.
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Posts: 128
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I wonder why noone mentioned it before, but Brawl always hangs here:

[Image: crashssbbdolphinztdl.png]

As soon as you've chosen your Characters, Dolphin crashes with a typical gay windows error.
Anyway, when you had Dual Core turned on in older rev's, you may remember Dolphin crashed all the time. Since a few weeks or something these errors entirely disappered! Also Dolphin got incredibly fast in that time.
[Image: kraidbannerzx7.png]
Intel i5 2500K ( OC @ 4.00 Ghz) | 12GB DDR3 | Nvidia GTX560 | Windows 7 x64
[color=#800000]-I don't track my game threads, so if one needs an update, please PM me-[/color]
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05-05-2009, 04:18 AM
#217
CacoFFF Offline
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Posts: 722
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(05-05-2009, 03:58 AM)Kraid Wrote: I wonder why noone mentioned it before, but Brawl always hangs here:

[Image: crashssbbdolphinztdl.png]

As soon as you've chosen your Characters, Dolphin crashes with a typical gay windows error.
Anyway, when you had Dual Core turned on in older rev's, you may remember Dolphin crashed all the time. Since a few weeks or something these errors entirely disappered! Also Dolphin got incredibly fast in that time.

Isn't that the infamous 33% crash in adventure mode?
Just wondering, has anyone tried to debug it? Like seeing what fails there?
ASRock Conroe 1333-D667
Intel Pentium Dual Core E2180 2.00GHZ
2GB ram
Windows XP x64
Ati Radeon HD3650 256mb GDDR3
[Image: bugwk7.gif]
[Image: 338184.jpg]
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05-05-2009, 04:35 AM
#218
nosound97 Offline
Cheetahmen on the N64 D:
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(05-05-2009, 03:58 AM)Kraid Wrote: I wonder why noone mentioned it before, but Brawl always hangs here:

[Image: crashssbbdolphinztdl.png]

As soon as you've chosen your Characters, Dolphin crashes with a typical gay windows error.
Anyway, when you had Dual Core turned on in older rev's, you may remember Dolphin crashed all the time. Since a few weeks or something these errors entirely disappered! Also Dolphin got incredibly fast in that time.

It was mentioned a lot of times, you seem to miss everything totally Tongue
[Image: 1147431.png]
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05-05-2009, 05:40 AM (This post was last modified: 05-05-2009, 05:41 AM by WaveBossa.)
#219
WaveBossa Offline
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This is not a support question, but more on an upgrade inquiry.

Well, to preface this, my little brother has a wii, and will be taking it to college so no wii for me. I have Brawl and other wii games so I made isos of them and got dolphin.

On my system, ------- AMD Opteron Dual Core 285 @ 3.01Ghz + 8800GT + 3GB ram 1T------- Brawl gets around 45 fps running at 1080p with AA and AF maxed out in a 2 player match (give or take 10fps depending on the stage)

So i wonder what speeds people are getting with more powerful cpus (as mine is very out of date). And the reason why I'm wondering is because I'm thinking about upgrading my system solely to play wii on it. I can't bring myself to drop 250 on yet another wii, and a know with 350 i can get a killer cpu+ mobo combo. Especially since a cpu upgrade is a fact of life, it would happen sooner or later anyway.

So is it worth it? Do faster CPUs get around 100fps on 2 player matches? Its really important to me because I dont want to get a phenom XII 255 just to learn that Dolphin does not scale well.

Any input is greatly appreciated
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05-06-2009, 03:58 AM
#220
Pietschie
Unregistered
 
(05-05-2009, 05:40 AM)WaveBossa Wrote: This is not a support question, but more on an upgrade inquiry.

Well, to preface this, my little brother has a wii, and will be taking it to college so no wii for me. I have Brawl and other wii games so I made isos of them and got dolphin.

On my system, ------- AMD Opteron Dual Core 285 @ 3.01Ghz + 8800GT + 3GB ram 1T------- Brawl gets around 45 fps running at 1080p with AA and AF maxed out in a 2 player match (give or take 10fps depending on the stage)

So i wonder what speeds people are getting with more powerful cpus (as mine is very out of date). And the reason why I'm wondering is because I'm thinking about upgrading my system solely to play wii on it. I can't bring myself to drop 250 on yet another wii, and a know with 350 i can get a killer cpu+ mobo combo. Especially since a cpu upgrade is a fact of life, it would happen sooner or later anyway.

So is it worth it? Do faster CPUs get around 100fps on 2 player matches? Its really important to me because I dont want to get a phenom XII 255 just to learn that Dolphin does not scale well.

Any input is greatly appreciated

I think your system is still powerful enough, I doubt a better CPU would increase the fps very much.
Because I have a Dual Core @ 2.80 GHz and I also get around 45 fps at a higher resolution than 1080p with all the enhancements.
At this point I guess its more about optimizing Dolphin to get the extra fps than tuning the system. But thats just a guess.
Furthermore Dolphin only uses Dual Core, not Quad Core, at least at the moment.
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