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[Wii] Super Smash Bros. Brawl
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[Wii] Super Smash Bros. Brawl
05-21-2012, 10:13 PM (This post was last modified: 05-21-2012, 10:14 PM by LordVador.)
#1,121
LordVador Offline
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OK. You have no SSBB save in 3.0 right? So just transfer your other games' Title folders into 3.0-441. If you have too many games to tranfer one by one take your SSBB's Title folder out of the global Title folder then tranfer the entire Title folder from 3.0 to 3.0-441 and replace your SSBB's Title folder in the global Title folder
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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05-22-2012, 02:52 PM
#1,122
ZLRK Offline
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Thank you for your answers. I'll try all of that.

In another issue, in SSBB it seems that GC and Wii controllers either are overlapping, or it's mostly recognizing just the GC controller. I guess this could happen because SSBB can be played with both controllers in real Wii. Also, when in Brawl mode, there are 2 cursors as if there were 2 players. Guess this is because somehow both Wii and GC controllers are being recognized, or I don't know...

If it's because it's recognizing 2 controllers, how can I make it only recognize one?
Using Dolphin 3.0-441.

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05-22-2012, 09:17 PM
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LordVador Offline
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Make sure you have no controller in GC port 1/2 if you play with a wiimote and don't connect wiimote 1/2 if you use a pad
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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06-06-2012, 01:56 PM
#1,124
crisdecuba Offline
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Hi everyone. I'm trying to emulate Brawl and had a few questions.

First, my rig: i5 3570k, OCed to 4.2 GHz; GPU: GTX 560

Versions of Dolphins tried: 3.0 release, and 3.0-201

Issues Encountered:
* When playing subspace emissary, I get a black screen after the first match. FPS says 60, but doesn't move on from there.
* The game stutters a bit during matches, but the FPS value doesn't drop from 60

Here are my settings:
[Image: d001.jpg][Image: d002.jpg][Image: d003.jpg][Image: d004.jpg][Image: d005.jpg][Image: d006.jpg]

Any recommendations on what to change??
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06-06-2012, 07:16 PM
#1,125
DefenderX Away
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Quote:* The game stutters a bit during matches, but the FPS value doesn't drop from 60

Try to check the OpenMP Texture Decoder. This option can fix stuttering.

Quote:* When playing subspace emissary, I get a black screen after the first match. FPS says 60, but doesn't move on from there.

Uncheck "Cache Display Lists", this option can cause problems.
[Image: IEZtsj]
[Image: 8fhx2zum.gif]
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06-07-2012, 11:25 AM
#1,126
chaos447
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I'm not sure what my problem is, but this game is constantly crashing for me. With my specifications shouldn't I have no problem at all?

My settings:

[Image: noflv.png]
[Image: zGEbc.png]

So what exactly is the problem here?

EDIT: My specs are in my profile.
06-07-2012, 09:39 PM (This post was last modified: 06-07-2012, 09:41 PM by LordVador.)
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LordVador Offline
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Any reason for you to use OpenGL? You'd better use DX9/11
And you should use a more recent build. This game works fine with Dolphin 3.0 but may have random crashes
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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06-07-2012, 09:58 PM
#1,128
DefenderX Away
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Some settings are not optimal

Uncheck:
* Cache Display Lists (Can cause problems)
* Force Texture Filtering
* Skip EFB Access from CPU (Can cause problems)
[Image: IEZtsj]
[Image: 8fhx2zum.gif]
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06-09-2012, 10:52 PM
#1,129
Blide Offline
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Hello everyone! I have a problem on Dolphin 3.0-484. In the Subspace Emissary on the "Research Facility" stage after I receive Samus's suit, the game crashes without any error in certain place (on screenshot). I also tried 3.0 release version, 3.0-385, 3.0-453 and 3.0-460 versions, but result is the same - game crashes in this place.
[Image: 676d297a7901.jpg]
P.S. Should I post my settings?
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06-09-2012, 10:57 PM
#1,130
DefenderX Away
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Yes please, post your settings (as screenthos if possible)
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