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Dolphin, the GameCube and Wii emulator - Forums › Game Support › Wii v
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[Wii] Super Paper Mario
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[Wii] Super Paper Mario
07-10-2020, 03:51 PM
#61
Savory116
Unregistered
 
Hi all,
Started up Dolphin today to play this game. Played up until 1-3 when I ran into an issue: at the end of the level where you're required to hit - and 1 at the same time, both button presses don't register. Pressing both just opens the control guide. I've searched Google and found multiple posts about this problem, but the proposed solution--downloading the latest developers' build (as of 4 months ago) and mapping - and 1 to the same key--hasn't been working. This was originally on the 5.0 release before I switched to several developers' builds from the last few months. No dice.

Copy/pasted from my profile:

Operating System: Windows 10 x64
Processor/CPU: Intel Core i7-8750H @ 2.20ghz
Video Card/GPU: AMD Radeon Pro 555X
Memory/RAM: 16 GB installed

Just wanna know if there's anything else I can check or do. Game runs great otherwise and adapted to the keyboard well until this bit.

EDIT: Been fiddling around with it more and I wanted to add that pressing 1 & 2 to open the quick menu works perfectly fine. Additionally, I was originally using the stable 5.0 release because I'm also experiencing a glitch where the Pixls disappear once Mario walks through a door. Allegedly this is fixed by unchecking "Defer EFB copies to RAM" but I had no luck with getting that to work on my machine (the OP was using Android), so I just downgraded.
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10-05-2020, 02:48 AM (This post was last modified: 10-05-2020, 02:51 AM by roccias28.)
#62
roccias28 Offline
Junior Member
**
Posts: 25
Threads: 4
Joined: Mar 2014
Hi everyone. I think I have an artifact problem of characters. It happens just with 3 o 4 characters in all game. This is the photo:
[Image: R8-PP01-2020-09-28-20-42-20.png]


Cpu: Intel i5 4670k
Hard disk: Ssd Samsung 840 pro
Ram: 8gb Corsair
Nvidia Geforce 1080 Ti
Windows 10
Dolphin version 5.0-12247 -x64
Open GL  - 2xSupersampling   16x Anisotropic
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10-05-2020, 02:55 AM
#63
JosJuice Offline
Developer
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Developers (Some Administrators and Super Moderators)
Posts: 9,028
Threads: 7
Joined: Oct 2014
(10-05-2020, 02:48 AM)roccias28 Wrote: Hi everyone. I think I have an artifact problem of characters. It happens just with 3 o 4 characters in all game. This is the photo:
[Image: R8-PP01-2020-09-28-20-42-20.png]

I can't see anything that looks wrong in that image. If you're referring to the lines around the enemies, I believe that is an indicator that they have a certain ability... Swapping between 2D and 3D, I think? It's been a good while since I played this game.
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10-05-2020, 07:31 AM
#64
nextstone
Unregistered
 
Hello,

I have a huge issue with this game on the dev build 5.0-12722 (latest as of this post).

After a few minutes of playing the game, the game will freeze for a few seconds and the entire Dolphin program crashes without any error message or anything, it just closes entirely and disconnects my Wii remote. I have tried researching online and changing many settings that would be most likely to fix it in some way to see if I could get it to stop, but every setting I change either makes it crash even earlier or has no effect at all. I have actually not gotten to the part of the game where you actually control Mario. The farthest I've been able to get is right after Tippi takes Mario out of Bowser's castle.

I have tried disabling dual core, but it just made the game even slower and it crashed almost immediately. Other settings such as turning off MMU, and changing the video backend have had little to no effect for me.

OS: Windows 10
CPU: Intel Core i7-8700k
GPU: MSI NVIDIA GeForce RTX 2070 SUPER
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10-05-2020, 08:49 PM
#65
roccias28 Offline
Junior Member
**
Posts: 25
Threads: 4
Joined: Mar 2014
(10-05-2020, 02:48 AM)roccias28 Wrote: Hi everyone. I think I have an artifact problem of characters. It happens just with 3 o 4 characters in all game. This is the photo:
[Image: R8-PP01-2020-09-28-20-42-20.png]


Cpu: Intel i5 4670k
Hard disk: Ssd Samsung 840 pro
Ram: 8gb Corsair
Nvidia Geforce 1080 Ti
Windows 10
Dolphin version 5.0-12247 -x64
Open GL  - 2xSupersampling   16x Anisotropic

(10-05-2020, 02:55 AM)JosJuice Wrote: I can't see anything that looks wrong in that image. If you're referring to the lines around the enemies, I believe that is an indicator that they have a certain ability... Swapping between 2D and 3D, I think? It's been a good while since I played this game.

Ok, perfect. Thank you
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11-28-2022, 07:59 AM
#66
mossy Offline
Junior Member
**
Posts: 1
Threads: 0
Joined: Nov 2022
Huh Whenever i launch the game and go after the WIIMOTE stuff safety and holding it, the game audio becomes super choppy whilist the framerate is a chill 30 fps, even the WII menu sound is choppy. This only happens on SPM so far, as TTYD works just fine.
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02-11-2023, 05:11 PM
#67
Franpa Offline
Member
***
Posts: 188
Threads: 31
Joined: Feb 2010
Huh, I was gonna ask if this game used Bounding Box and it seems it does according to the Op. I was curious because the elevators in Fort Francis absolutely tank my FPS despite having a Ryzen 3700X and Geforce 1070Ti.
Computer specifications:
Windows 10 Pro x64 | Ryzen 3700X | ASUS Crosshair VIII Hero WiFi Motherboard | 16GB 3600MHz | Geforce 1070Ti | Corsair AX760 PSU
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