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[Wii] Super Mario Galaxy
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[Wii] Super Mario Galaxy
07-03-2009, 02:59 PM
#171
Ugur Offline
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Posts: 87
Threads: 5
Joined: Mar 2009
yeah dolphin team thanks to you all i think in some days mario sunshine will have sound and pokemon xd will work too
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07-03-2009, 03:01 PM
#172
coolcat12
Unregistered
 
I just tested the game on my Windows 7 64 bit machine and I am getting 30-45 FPS, 50 FPS on smaller planets. Game is playable and just got my first star on the first planet! Awesome thank you dolphin team!! Are people with 50-60 FPS using 32 or 64 bit? Any idea why ot crashes for 32 bit for me?

Some screens:
[Image: smg1.png]
[Image: smg2.png]
[Image: smg3.png]

Bee planet slows down to FPS in 20's, anyone else?
[Image: smg4.jpg]

Also, is there a speed difference between the PAL and NTSC versions?
07-03-2009, 07:13 PM
#173
KHRZ Offline
Above and Beyond
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Posts: 1,527
Threads: 61
Joined: Mar 2009
We need to speak to Chaoscode, I have still bad FPS, 20 and dropping below:O But I refuse to disable the sound!
Specs: intel i5 3570k @ 3.4GHz;
16Gb RAM; Raedon HD 7900;
Win8 64-Bit
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07-03-2009, 08:50 PM
#174
Klotzek Offline
Blind Mario
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Posts: 175
Threads: 2
Joined: Jun 2009
gawd how awesome is that? what revision is the one with fixed flickering?
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07-03-2009, 09:51 PM
#175
Byvar
Unregistered
 
Awesome work! Big Grin

The Honeyhive Galaxy does indeed slow down to 20-30FPS, but only when there's a lot on the screen. 'Bee Fur' and a lot of water seem to slow it down a lot though.

Oh, and Klotzek, it's R3654 and later revisions. Wink
07-03-2009, 10:06 PM
#176
toyopsp Offline
Junior Member
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Posts: 23
Threads: 2
Joined: Apr 2009
awesome work guys but it hangs randomly when using dual core, I hope it's fixed with the latest rev, tried it with 3655...
specs:

E7400 2.8g OC @ 3.3g stable
3 gb ddr2
geforce 9600 gt ocd
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07-03-2009, 10:30 PM
#177
KHRZ Offline
Above and Beyond
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Posts: 1,527
Threads: 61
Joined: Mar 2009
r3658 could have fixed some hangs in SMG.
http://code.google.com/p/dolphin-emu/source/detail?r=3658
Specs: intel i5 3570k @ 3.4GHz;
16Gb RAM; Raedon HD 7900;
Win8 64-Bit
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07-03-2009, 10:33 PM
#178
Chaoscode Offline
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Posts: 382
Threads: 11
Joined: Mar 2009
here are some i took last night before I came down with the worst headache I ever had. I didn't get very far but I plain on testing it. Are goal before next release is stable play of smg.


Attached Files Thumbnail(s)
       
CPU: E8500 Not OC
Memory 8 Gigs DDR2-800Mhz
GPU: NVidia GeForce 8800GT 256
OS: Windows 7 64bit
Monitor: LCD TV 42' 720P
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07-03-2009, 10:51 PM (This post was last modified: 07-03-2009, 10:51 PM by Klotzek.)
#179
Klotzek Offline
Blind Mario
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Posts: 175
Threads: 2
Joined: Jun 2009
[Image: greats.th.jpg]

Its looking great.
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07-04-2009, 12:19 AM
#180
Chaoscode Offline
Senior Member
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Posts: 382
Threads: 11
Joined: Mar 2009
the hang in DC mode is being looked at and worked on so just wait it out Tongue
CPU: E8500 Not OC
Memory 8 Gigs DDR2-800Mhz
GPU: NVidia GeForce 8800GT 256
OS: Windows 7 64bit
Monitor: LCD TV 42' 720P
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