yeah dolphin team thanks to you all i think in some days mario sunshine will have sound and pokemon xd will work too
[Wii] Super Mario Galaxy
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07-03-2009, 03:01 PM
I just tested the game on my Windows 7 64 bit machine and I am getting 30-45 FPS, 50 FPS on smaller planets. Game is playable and just got my first star on the first planet! Awesome thank you dolphin team!! Are people with 50-60 FPS using 32 or 64 bit? Any idea why ot crashes for 32 bit for me?
Some screens: Bee planet slows down to FPS in 20's, anyone else? Also, is there a speed difference between the PAL and NTSC versions? 07-03-2009, 07:13 PM
We need to speak to Chaoscode, I have still bad FPS, 20 and dropping below:O But I refuse to disable the sound!
Specs: intel i5 3570k @ 3.4GHz;
16Gb RAM; Raedon HD 7900; Win8 64-Bit 07-03-2009, 09:51 PM
Awesome work!
The Honeyhive Galaxy does indeed slow down to 20-30FPS, but only when there's a lot on the screen. 'Bee Fur' and a lot of water seem to slow it down a lot though. Oh, and Klotzek, it's R3654 and later revisions. 07-03-2009, 10:06 PM
awesome work guys but it hangs randomly when using dual core, I hope it's fixed with the latest rev, tried it with 3655...
specs:
E7400 2.8g OC @ 3.3g stable 3 gb ddr2 geforce 9600 gt ocd 07-03-2009, 10:30 PM
r3658 could have fixed some hangs in SMG.
http://code.google.com/p/dolphin-emu/sou...ail?r=3658
Specs: intel i5 3570k @ 3.4GHz;
16Gb RAM; Raedon HD 7900; Win8 64-Bit 07-03-2009, 10:33 PM
here are some i took last night before I came down with the worst headache I ever had. I didn't get very far but I plain on testing it. Are goal before next release is stable play of smg.
CPU: E8500 Not OC
Memory 8 Gigs DDR2-800Mhz GPU: NVidia GeForce 8800GT 256 OS: Windows 7 64bit Monitor: LCD TV 42' 720P 07-04-2009, 12:19 AM
the hang in DC mode is being looked at and worked on so just wait it out
CPU: E8500 Not OC
Memory 8 Gigs DDR2-800Mhz GPU: NVidia GeForce 8800GT 256 OS: Windows 7 64bit Monitor: LCD TV 42' 720P |
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