Still flickering i think. My game is running now on 60-70 fps with 3479.
[Wii] Super Mario Galaxy
|
06-19-2009, 06:48 AM
How do you get such high fps? I am using 3490 and only getting 20-30. What are your settings?
06-19-2009, 08:55 AM
(This post was last modified: 06-19-2009, 08:57 AM by Willysonicteam.)
(06-19-2009, 06:54 AM)Klotzek Wrote: Well my fps are that good when i enter the space but at start when the castle is getting attacked its about 40. Hello friend,use my settings and test. insert a picture in this thread to compare(same sight).Unselect the auto escale. thanks
Raidmax Storm 847 Titanium/ Intel Core 2 Q6600 G0 2,4Ghz @ 3,6Ghz/ Thermalright XP90C + Sharkoon Power 92 52,3Cmf - Artic Cooling MX-2./ Asus P5K-E wifi/ap/ Msi NX8800GT OC edition 512Mb/ 4x1Gb Geil PC6400/ Tacens Aeris 680W/ L.I.S 2 Blue eye/ Western Digital 500Gb + Seagate Barracuda 1TB/ Acer 24" H243H
06-19-2009, 09:57 PM
My config= +3fps XDDDD
Raidmax Storm 847 Titanium/ Intel Core 2 Q6600 G0 2,4Ghz @ 3,6Ghz/ Thermalright XP90C + Sharkoon Power 92 52,3Cmf - Artic Cooling MX-2./ Asus P5K-E wifi/ap/ Msi NX8800GT OC edition 512Mb/ 4x1Gb Geil PC6400/ Tacens Aeris 680W/ L.I.S 2 Blue eye/ Western Digital 500Gb + Seagate Barracuda 1TB/ Acer 24" H243H
06-20-2009, 02:51 PM
with the latest rev 3499, SMG has sound but loud and garbled, mostly static...
06-20-2009, 06:19 PM
hey guys, I just wanted to ask :
Can I use an Xbox360 controller for this game and how? thank you : ) 06-21-2009, 02:25 AM
Yay! SMG has sound! They need to work on their decoders, but I can confirm that it's producing a lot of loud static. It *doesn't* appear to be playing any streaming audio, but it is playing static in response to what I know are sound effects in the real thing, so the HLE plugin is definitely doing at least something right. Bravo Dev Team!
I'm re-ripping my copy of Wii Zelda TP now to try it out. *happydance* -gamefreak
The only good zombie is a live zombie.
|
« Next Oldest | Next Newest »
|
Users browsing this thread: 1 Guest(s)