Yeah, I meant to post that here but posted in the SMG1 thread accidently 
There shouldn't be any need to switch to OpenGL for boss fights anymore, I've introduced a workaround for this in r5870. Read the commit message for details... This is unrelated to any FIFO crashes though.

There shouldn't be any need to switch to OpenGL for boss fights anymore, I've introduced a workaround for this in r5870. Read the commit message for details... This is unrelated to any FIFO crashes though.
