• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) › Wii v
1 2 3 4 5 ... 10 Next »

[Wii] Super Mario Galaxy 2
View New Posts | View Today's Posts

Pages (134): « Previous 1 ... 111 112 113 114 115 ... 134 Next »
Jump to page 
Thread Rating:
  • 21 Vote(s) - 4.1 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
[Wii] Super Mario Galaxy 2
08-01-2011, 08:51 PM
#1,121
bpapa
Unregistered
 
hi.
Freeze after Grand Star levels, try LLE , well, how?

wiki.dolphin-emu.org :use the Xaudio2 = no good
or no audio outpot = no good
08-01-2011, 11:33 PM
#1,122
bpapa
Unregistered
 
o yea no freeze gs,but next video ending freeze, bszamieasz
08-10-2011, 09:45 PM
#1,123
kaicooper Offline
Senior Member
****
Posts: 328
Threads: 13
Joined: Dec 2010
u guys seems so upset cus of my comments..god bless u
any way thanx for reporting
My [color=#FF4500]PC[/color]:
Intel i7 950 OC 4Gh,

EVEGA GTX 780 SC ACX 3GB,
Asus Sabertooth x58
RAM 16 GB 1600mhz
CM HALF-X,
Find
08-11-2011, 07:54 AM (This post was last modified: 08-11-2011, 07:56 AM by ilyama.)
#1,124
ilyama Offline
Member
***
Posts: 173
Threads: 46
Joined: Jun 2011
Hello guys !

Like my others games I want to play again on dolpin ...

With release 3.0, is it playable or I have to try another release ?

Thanks!
Asus Rampage II extreme - i7 920 @ 3,8 ghz - Nvidia 560 Ti- 9 go Corsair C8D 1600 mhz
4 wiimotes plus - 3 nunchucks - 1 classic PAD - 1 classic PAD Pro
Find
08-11-2011, 10:22 AM
#1,125
HawaiianPunch Offline
Posting Freak
*****
Posts: 878
Threads: 2
Joined: Apr 2011
With 3.0 it's perfectly playable until the grand stars, where you need to use LLE.
Main Laptop:
Dell XPS 17
i7 2720QM @ 2.2GHz
8GB DDR3 RAM
Nvidia GeForce GT 555M
Windows 7 64-bit
[Image: salsa.gif?noCache=1324617601]
Find
08-11-2011, 10:48 PM
#1,126
cacamm
Unregistered
 
Love this game!
08-12-2011, 07:39 AM
#1,127
stsaerox Offline
Junior Member
**
Posts: 33
Threads: 1
Joined: Nov 2010
Did the bmg problem corrected in 3.0?
[color=#696969]Sony Vaio[/color]
[color=#0000CD]Intel i5 2.4GHz, turbo(2.9GHz max, 2 core, 2 threads/core)[/color]
[color=#32CD32]-NVIDIA GT 330M, 1024MB[/color]
[color=#DAA520]-Ram: 4GB DDR3-1067MHz dual channel[/color] -Hitachi 5400rpm Sata
[color=#0000CD]Windows 7 x64[/color]
Find
08-12-2011, 07:43 AM
#1,128
neobrain Offline
"Wow, I made my code 1000x faster! That means I can make it 2048x slower now!"
**********
Developers (Some Administrators and Super Moderators)
Posts: 3,208
Threads: 50
Joined: Jun 2009
No.
My blog
Me on Twitter
My wishlist on Amazon.de
Find
08-12-2011, 07:35 PM
#1,129
ilyama Offline
Member
***
Posts: 173
Threads: 46
Joined: Jun 2011
Sound problem with DSP LLE and DSP HLE ?
Asus Rampage II extreme - i7 920 @ 3,8 ghz - Nvidia 560 Ti- 9 go Corsair C8D 1600 mhz
4 wiimotes plus - 3 nunchucks - 1 classic PAD - 1 classic PAD Pro
Find
08-14-2011, 07:21 AM
#1,130
Ryuyru Offline
Junior Member
**
Posts: 46
Threads: 0
Joined: May 2010
Hi guys... long time since i last tried mario galaxy 2 using dolphin.
At that time... thre was no music playing in the game and i decided to wait until that problem was resolved.

With the 3.0 version... is that problem fixed?
If not, any predictions on when will it be ?
Find
« Next Oldest | Next Newest »
Pages (134): « Previous 1 ... 111 112 113 114 115 ... 134 Next »
Jump to page 


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode