Those pictures aren't even in the same locations, how can you compare them?
[Wii] Super Mario Galaxy
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11-26-2013, 04:47 AM
(11-25-2013, 11:19 PM)ExtremeDude2 Wrote: Those pictures aren't even in the same locations, how can you compare them?Ok man, give a minute...... Salu2 - Darkness Knight
CPU: Core i7 4770k @ 3.9GHz
GPU: Geforce GTX1070 @ v511.79 SPU: X-Fi Titanium Fatal1ty Pro @ XP 2.17.0001.8 O.S: Win10 21H2 x64 http://https://www.youtube.com/c/RetroGamingX1 11-26-2013, 09:11 AM
mmmm I testing SMG2 and have same results.......
efbtotexture efbtoram PC unstable? efbtoram broken? vcore issue? what wrong here!!! ahh dammit haswell..... Salu2 - Darkness Knight
CPU: Core i7 4770k @ 3.9GHz
GPU: Geforce GTX1070 @ v511.79 SPU: X-Fi Titanium Fatal1ty Pro @ XP 2.17.0001.8 O.S: Win10 21H2 x64 http://https://www.youtube.com/c/RetroGamingX1 11-26-2013, 11:38 AM
Have you set your gpu in the nvidia control panel for maximum performance in order not to go into low power mode? Your pc is too strong to have issues speed wise and that is an odd behavior.
11-26-2013, 11:52 AM
(11-26-2013, 11:38 AM)Link_to_the_past Wrote: Have you set your gpu in the nvidia control panel for maximum performance in order not to go into low power mode? Your pc is too strong to have issues speed wise and that is an odd behavior.Yes, GTX770 running in maximum performance =(, maybe haswell is not enough for dolphin (new versions)....... il try with 4.0.1 later... Salu2 - Darkness Knight
CPU: Core i7 4770k @ 3.9GHz
GPU: Geforce GTX1070 @ v511.79 SPU: X-Fi Titanium Fatal1ty Pro @ XP 2.17.0001.8 O.S: Win10 21H2 x64 http://https://www.youtube.com/c/RetroGamingX1 12-03-2013, 01:41 PM
Can anyone help me attain a steady 60fps? I feel like with my hardware (in the sig), it should run consistently at that frame rate. Here are my settings that I have the game at.
https://forums.dolphin-emu.org/attachment.php?aid=10061 I also have a custom ini file for the game with these settings. [Core] DSPHLE = False [Video_Hacks] EFBAccessEnable = False DlistCachingEnable = False Any thoughts? 12-03-2013, 02:51 PM
Zazabar, yeh, uncheck these options:
Limit by FPS DSPLLE on Separate Thread V-Sync Log FPS to file Ignore Format Changes Enable the Cache Display Lists option. Update to Dolphin 4.0-480 . 12-07-2013, 02:42 AM
Does anyone know if DSPLLE on thread can crash the game? I have a lot of crashs and i'm wondering if it could that option that's making all these crashs.
12-07-2013, 04:25 AM
(12-07-2013, 02:42 AM)Djay86 Wrote: Does anyone know if DSPLLE on thread can crash the game? Define "crash". LLE on Thread is known to get some games to freeze. SMG 1/2 are two of them
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
12-07-2013, 08:27 PM
(12-07-2013, 04:25 AM)LordVador Wrote:By crash I mean freeze with sound repeating itself.(12-07-2013, 02:42 AM)Djay86 Wrote: Does anyone know if DSPLLE on thread can crash the game? And yes since I disabled it crash don't occur anymore, too bad cause I got perfect audio with it. |
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