Think of it as this:
1 player: The CPU/GPU only has to render and process one screen, one player, one set of variables, one input device etc. etc.
2 player: The CPU/GPU has to render and process all mentioned things above, times two.
1 player: The CPU/GPU only has to render and process one screen, one player, one set of variables, one input device etc. etc.
2 player: The CPU/GPU has to render and process all mentioned things above, times two.
CPU: [color=#333333]i7 2600k @ 4.5Ghz[/color]
GPU: [color=#333333]Sapphire Radeonn HD7950[/color]
Cooler: [color=#333333]Corsair H100[/color]
GPU: [color=#333333]Sapphire Radeonn HD7950[/color]
Cooler: [color=#333333]Corsair H100[/color]
