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[Wii] Sonic Colors
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[Wii] Sonic Colors
08-18-2011, 10:58 PM
#51
risemix Offline
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I should have mentioned this. I tried with LLE dump, but there are hard-to-explain rhythmic skips in the audio and a drop in performance as well. I tried giving the audio it's own thread and disabling audio throttling (and a few other combinations of things) but the LLE recompiler is just too slow on my rig, I guess.
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10-20-2011, 05:45 AM
#52
amin96 Offline
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hi guys i want to know if i can run sonic colours wii at full speed in dolphin,also what is the best build and best configuration of it.
CPU : Intel Core I3 370M 2.4GHz 4CPUs
GPU : ATI Mobility Radeon HD 5470 512MB GDDR3
RAM : Kingston (2*2 Go) DDR3 SDRAM PC3-10700 1333 MHz
Windows 7 x64
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10-26-2011, 11:23 AM
#53
Dollywitch
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(10-20-2011, 05:45 AM)amin96 Wrote: hi guys i want to know if i can run sonic colours wii at full speed in dolphin,also what is the best build and best configuration of it.

Hi, I've used just about every optimisation trick in this thread, but I'm still getting skipping audio. Also in some stages, it slows down way more than it should.

I have an Athlon II X3 440, Radeon HD5700, running 64 Bit Win 7. Audio interface is an M-Audio Mobilepre.

Is there any way you could make Dolphin work with ASIO? This would probably help. Thanks.
10-26-2011, 08:23 PM
#54
seckinmucteba Offline
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Posts: 5
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Joined: Oct 2011
I want to try the game, albeit slowly..
Which emulator to drop my 32-bit Win 7?
but a black screen and freezing

( oyun yavaş da olsa denemek istiyorum
hangi emulatorü indireyim ? yeterki siyah ekran olup donmasın.)
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10-27-2011, 04:35 AM
#55
amin96 Offline
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i try the 3.0-147 with recomended setting in the the wiki and it work near perfectly ~28FPS in the game but the sound problem still in almost stage.
CPU : Intel Core I3 370M 2.4GHz 4CPUs
GPU : ATI Mobility Radeon HD 5470 512MB GDDR3
RAM : Kingston (2*2 Go) DDR3 SDRAM PC3-10700 1333 MHz
Windows 7 x64
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10-30-2011, 09:48 AM
#56
Dollywitch
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I think I'll have to wait until it's fixed to play this sadly.
10-31-2011, 01:29 AM
#57
Nabs Offline
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(10-27-2011, 04:35 AM)amin96 Wrote: i try the 3.0-147 with recomended setting in the the wiki and it work near perfectly ~28FPS in the game but the sound problem still in almost stage.

You may need a faster CPU to fix that. If I use LLE for sound the game runs perfectly.
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10-31-2011, 05:19 AM (This post was last modified: 11-01-2011, 10:59 PM by d3stroyah.)
#58
d3stroyah Offline
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i played through all game wigh audio codec XAudio and it's overall good. I'd like to try LLE but i can't have it to work Big Grin

edit: i had lle working but the audio is really slow, maybe caused by my cpu Sad
E6300 @ 3ghz 2gb ddr2 nvidia 460gtx 1gb
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11-02-2011, 07:52 AM
#59
Dollywitch
Unregistered
 
I don't think it should be glitching that much sound wise even with my CPU. I have an AMD X3 440 and I know people with CPUs roughly as powerful who have no issues.

Is Xaudio faster? Is there another codec I could use?
11-11-2011, 10:24 PM
#60
Denisek22 Offline
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Posts: 32
Threads: 6
Joined: Nov 2009
Hello!

Does anyone know the Backpatch write issue? Are there any solutions?

Thanks!
Sorry for my broken English, I am from Germany. Smile
System :
Q9550 @ 2,83 Ghz, HD 4890, 6GB DDR-2 , P5Q , Win 7 64bit
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