You don't understand my question. How can an intro video have (far) distance?
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[Wii] Sonic Colors
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12-04-2014, 01:04 PM
I do understand your question. The Mario Kart Double Dash issue has to do with an efb effect being applied to stuff in the distance for a depth of field. it is improperly filtered in OpenGL, where as it is properly filtered in D3D. I wanted you to test in D3D but got distracted and forgot to ask you to. I apologize.
12-04-2014, 01:35 PM
Yes, it works in D3D but I refuse to think that they use such a ghetto hack (DOF blur) for filtering video as opposed to the known bilinear or bicubic kernels.
I didn't think it was a DOF blur >.> I'm saying that the DOF blur in MK DD is having the same problem of being unfiltered.
01-01-2015, 06:24 PM
The hub world, cut scenes and menus run at 60fps but the levels themselves run at 30fps
Sometimes there are black stripes on the screen like this: 01-01-2015, 09:17 PM
The game runs at 30 fps. I don't think there's anything you can do about that. As for the black line, try using a different internal resolution.
03-27-2016, 04:41 AM
When I was playing on my Samsung Galaxy s6, using JIT ARM64 Recompiler it won't go passed the wii control boot up screen. But when I use Catcher Interpreter, it boots up the game without crashing. How do you fix this problem?
I was running on build 4.0-9168 (currently the latest) 03-30-2016, 01:45 PM
i playd this game from start to finish on 4.0 9129 x64 on d3d11 at 4k 4x ir with my own reshade preset that i made witch uses alot of effects and i still got solid 30fps. however since i have a samsung 4k display i am able to play this game as if it were running at 60fps thanks to the motion plus setting
but yea this game emulates and runs perfectly on this build.
OS: Windows 10 64bit
CPU Cooler: NZXT Kraken X52 CPU: i7 7700k 4.5ghz MB: ASUS MAXIMUS IX FORMULA GPU: GIGABYTE AUROS RTX 3080 Xtream RAM: Gskill TridentZ RGB 16GB 3200mhz HD1(OS): Samsung 840evo 250GB Game drives HD2: Samsung 860EVO 1TB HD3: Samsung 860EVO 500GB HD4: WDCB1TB HD5: WDCB4TB PSU: EVGA G2L 850watt 03-31-2016, 01:24 AM
(03-30-2016, 01:45 PM)domjam Wrote: i playd this game from start to finish on 4.0 9129 x64 on d3d11 at 4k 4x ir with my own reshade preset that i made witch uses alot of effects and i still got solid 30fps. however since i have a samsung 4k display i am able to play this game as if it were running at 60fps thanks to the motion plus setting ...You know there's a 60FPS hack for this game, right? |
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but yea this game emulates and runs perfectly on this build.