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[Wii] Sin & Punishment 2 (NTSC-J)
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[Wii] Sin & Punishment 2 (NTSC-J)
07-18-2010, 02:09 PM
#21
urthman Offline
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Posts: 49
Threads: 7
Joined: Sep 2009
(07-18-2010, 05:09 AM)zontar82 Wrote: confirmed,every time i finish the first mission, i got a "WRITE (and some numerbs)error at the end. can someone pelase confirm if the jap version jhas the same problem?

People have been reporting the same problem with the Japan and European versions, but note that if you quit the emulator and restart it, you can continue the game from right where you crashed. The game saves right before crashing, amazingly enough.
My Rig: AMD Athlon 64 X2 Dual Core 5600+, 2GB Ram, GeForce 8800GT, Windows XP SP3
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10-18-2010, 08:15 AM
#22
jetero Offline
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Posts: 18
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the game is a bit too slow on my machine. I use D3D in build 6281 with PAL version. I disabled every config option that i think has a performance hit, like v-synch, AA, anisotropic, fog.

enabled are : dual core, idle skipping, jit recompiler, lock to threads, progressive scan, EURGB60, screen saver, EFB to Texture.

I disabled CPU>EFB, EFB scaled copy and audio throttle. Resolution is 640x480.

Any advice to make it run faster?

Thanks.

Ps : the game doesn't crash at the end of a level like it is said on this topic, at least between lvl1 and lvl2 it did not crash on me, but i had a crash in the middle of the second lvl with a "Trying to Compile at 0. LR=00000000".
Asus M3A
DualCore AMD Athlon 64 X2 Black Edition, 3200 MHz (16 x 200) 6400+
Ram 2048 Mb (DDR2-800 DDR2 SDRAM)
NVIDIA GeForce 9600 GT (512 Mb)
Realtek HD audio integrated chip
Win XP sp3
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