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Dolphin, the GameCube and Wii emulator - Forums › Game Support › Wii v
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[Wii] Silent Hill Shattered Memories
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[Wii] Silent Hill Shattered Memories
09-07-2015, 07:22 AM
#11
domjam Offline
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im tring to run this on 5.0 rc 25 tryd both backends and no fix for the flashlight. allso the frame rate is broken in this game..will start at 60 and at dip to as low as 17fps outside in sertin areas...i hope this gets fixed. id love to play this at 4k
OS: Windows 10 64bit
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CPU: i7 7700k 4.5ghz
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11-17-2015, 06:02 AM
#12
okamiterasu Offline
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I've noticed a potential bug ingame with the flashlight. Watching playthroughs, I noticed that when the flashlight is turned on, the center of the beam is always where the cursor is, but when emulating it, especially when pointed towards the right, the cursor and flashlight don't match up.

video:
Spoiler: (Show Spoiler)
[Image: v5rCVVE.png]

emulation:
Spoiler: (Show Spoiler)
[Image: Q6l4UjB.png]
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06-17-2016, 06:51 AM
#13
drhycodan Offline
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That's because you need to disable "store EFB to texture only". BTW, how are you getting 100% speed in this game with the flashlight on? This game is unplayable for me even on my i7 6700K + GTX 980Ti.
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01-08-2017, 06:49 AM
#14
mikul1991 Offline
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Any fix for this game?
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01-08-2017, 06:58 AM
#15
JosJuice Offline
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(01-08-2017, 06:49 AM)mikul1991 Wrote: Any fix for this game?

That depends on what problem you mean. Updating from Dolphin 5.0 to the latest development version solves some problems, but not others.
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01-09-2017, 01:50 AM
#16
mikul1991 Offline
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I've never made flashlight work properly in this game. Also performance is really bad. I hope this game will be work someday as it should.
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01-09-2017, 02:18 AM
#17
ExtremeDude2 Offline
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I know they made it a lot better, I'm not sure if that was after 5.0 or not.
Check out my videos (dead)
[Image: sig-22354.png]
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07-25-2017, 04:06 PM
#18
mestan
Unregistered
 
I'm playing this on build 5.0-4728 and not having any graphics glitches. The main problem playing the game is the motion controls; I can do everything with my XBox 360 controller except throw off enemies. I have not found a controller configuration that will allow me to reliably shake off enemies. Has anyone managed to beat this game with newer builds that don't have support for recorded Wiimote movements?
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08-11-2017, 11:58 PM
#19
mikul1991 Offline
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Video 
https://youtu.be/IwxfgivEPUY

Now Shattered Memories is better than ever. Works perfect with real Wiimote.
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09-06-2018, 11:04 AM (This post was last modified: 09-06-2018, 11:04 AM by Emogop.)
#20
Emogop Offline
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I noticed an interesting thing. Usually when there are framerate dips there a whole sort of issues like slowdown and sound crackling. But playing this game I came across a situations (usually it was during "interactive" cutscenes) where there was no slowmo or sound crackling, though framerate could be at higher 30s or even lower. It was as if I'm playing native PC game. I read that it caused by the console starting to drop frames. So can I make the console do it more often simply by downclocking Wii?
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