Wiki Page - Silent Hill: Shattered Memories - [edit]
Previous discussion here http://forums.dolphin-emu.org/Thread-wii-silent-hill-shattered-memories--5811
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
[Wii] Silent Hill Shattered Memories
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Wiki Page - Silent Hill: Shattered Memories - [edit] Previous discussion here http://forums.dolphin-emu.org/Thread-wii-silent-hill-shattered-memories--5811
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
Performance issues, sound issues, and massive texture flickering in Dolphin 4.0.2. There also appears to be a white line on the left hand side acting like a border effect. The gameplay video in the first post shows this.
My System: Windows 7 x64, Intel i7 5820k 4.5Ghz, nVidia 980 GTX, 16GB DDR4 2400mhz 13-13-13-35
03-17-2014, 02:08 PM
Check in the latest revision which has fixes for this game.
Performance and Sound issues? Your computer's simply not fast enough to run the game full speed. (03-17-2014, 02:08 PM)JMC47 Wrote: Check in the latest revision which has fixes for this game. I would have thought a 6-core 3930k and 780 Ti, both the fastest hardware you can arguably have on the market at the moment would have been sufficient. There are games more graphically superior than this that play fine for me.
My System: Windows 7 x64, Intel i7 5820k 4.5Ghz, nVidia 980 GTX, 16GB DDR4 2400mhz 13-13-13-35
03-18-2014, 07:02 AM
Well, actually, I looked at your profile and was a bit confused by your performance. Yes, some games are that poorly optimized for Dolphin (A lot of hacks have been removed recently and the optimizations aren't finished) but this seems a bit much. Can you post your settings; I've never seen someone with such good specs have problems on this particular game. Maybe there's something we can do about it.
And yeah, the graphically superior thing doesn't mean much when it comes to emulated games. It really depends on how hard said effects are to emulate. Games like Mario Galaxy have likely been optimized more because they get a lot more attention. The texture flickering; try the latest builds in OGL; it's supposed to fix the graphics bugs in this game. (03-18-2014, 07:02 AM)JMC47 Wrote: Well, actually, I looked at your profile and was a bit confused by your performance. Yes, some games are that poorly optimized for Dolphin (A lot of hacks have been removed recently and the optimizations aren't finished) but this seems a bit much. Can you post your settings; I've never seen someone with such good specs have problems on this particular game. Maybe there's something we can do about it. I play at 1080p res with Internal res set to Auto. EFB-Texture is usually what I use in games. I tried 4.0-1146-x64 of Dolphin. It seems better, but still quite a bit of texture issues and performance issues. Guess it needs more special optimization. I always play in OpenGL as it performs best for me.
My System: Windows 7 x64, Intel i7 5820k 4.5Ghz, nVidia 980 GTX, 16GB DDR4 2400mhz 13-13-13-35
04-13-2015, 09:04 AM
Anyone else keep getting the message saying communications with the Wii remote has been interrupted despite the light on the Wiimote being solid and you keep re-connecting? Anyone found a solution as this is my only Wii and GameCube game left in my collection that i haven't got working perfectly yet.
04-13-2015, 10:25 PM
04-16-2015, 08:06 AM
Ok, seeing as i got no reply to that last one there... i tried it on another version of dolphin that i use and everything was working fine up until the intro stopped and then it just went black screen. Anyone know a fix to that?
P.S. If anyone also can still offer a solution to the repeating disconnecting problem i would be very appreciative. Thanks. |
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