[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
[Wii] Rune Factory: Tides of Destiny
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08-21-2013, 11:05 PM
(This post was last modified: 08-29-2013, 03:21 AM by masterdragon.)
Weird to see no one keep threading about this great game =P
(The old discussion is locked right?) I think it needs some update: - Guess OpenGL has, currently, the most compatibility (as quoted in old discussion) - I don't see why disable fog And here is my currently issues: - HLE, Rec LLE, Int LLE,any of them still don't fixing the audio crackling (which is, currently, not that remarkable, but still there) - The FPS is smooth in most of the game going (almost totally), but im facing slowdowns at the Menus/Inventories/Displays all over the game (May be not the game in specific). - And i notice that audio has a bit of delay. Here are my tips: - To knock the doors and call the team monsters, just assign one same key to all "buttons" on shake and swing commands at nunchuk and wiimote controls, respective to the functions. - As the audio issue's still, better set to HLE (all standard). Save for FPS, most especially because of the slowdowns when some display is popped up. - Its only keep all settings at standard. And setup the resolution/AA/Anisotropic if you wanna better visual. Thx and Sorry for bad english (BR) 09-26-2013, 03:16 PM
Hey guys i'm having big problems with this game... It seens anything higher than version 3.0 doesn't let you normal save... It hangs there... You also can't download any save from the internet and import, somehow the game hangs when you try to boot them you try to boot again and the save is gone...
I can only use save states, and since now I just upgraded to Dolphin 4.0-86 my save is gone... And this version also is with the same bug of all 3.5 versions... Anyone else having this issue and is this known for the developers? 10-20-2013, 09:32 PM
(09-26-2013, 03:16 PM)Aelhis Wrote: Hey guys i'm having big problems with this game... It seens anything higher than version 3.0 doesn't let you normal save... It hangs there... You also can't download any save from the internet and import, somehow the game hangs when you try to boot them you try to boot again and the save is gone...i was stuck on the normal save states aswel till someone informed me that with dolphin 4.0 the save folder is no longer located in the dolphin folder were the emulator exe is. instead navigate to your user\my documents\dolphin emulator\Wii\title\00010000 folder.and any game id save that you had previously.just transfer it to there and then your old saves will register.
OS: Windows 10 64bit
CPU Cooler: NZXT Kraken X52 CPU: i7 7700k 4.5ghz MB: ASUS MAXIMUS IX FORMULA GPU: GIGABYTE AUROS RTX 3080 Xtream RAM: Gskill TridentZ RGBÂ 16GB 3200mhz HD1(OS): Samsung 840evo 250GB Game drives HD2: Samsung 860EVO 1TB HD3: Samsung 860EVO 500GB HD4: WDCB1TB HD5: WDCB4TB PSU: EVGA G2L 850watt 05-02-2014, 07:50 PM
Hey i'm having a problem at the moment, when i play runefactory Tides of Destiny, i've only just started but half of the world is covered with a blank black texture that follows me around at a set distance, it's very odd.
The textures for half of the screen are black as can be seen in the screenshots, here are my specs and settings: Intel i7 3610QM 2.3 GHZ Nvidia Geforce GTX 660M 12 GB RAM As for graphic settings inside Dolphin it's: Directx9 (I can't change this for some reason? It's grayed out) Resolution 1366x768 Vsync: on AA: 4x Antisotropic filtering at 4x Scaled EFB checked Fast Depth calculation checked Ignore format changes checked V Screenshots V http://gyazo.com/6fe5208414ee8818369629377592e9c8 http://gyazo.com/55361f06a53c4b91cc62d310d0a30142
I have a minor issue with the game and I don't know how to resolve it.
When using a real wii remote whenever I use a brush it does 1 of two things. If I use it repeatedly it reads the wii remote as disconnected which caused a nasty freeze since the remote disconnected in between a menu transition and it made me lose some progress. If I use it 1 time my character will walk off in a random direction and all my controls become unresponsive until he stops walking. I am currently unsure how to fix it. I'm using Direct3d 11 (also tried Open GL) 4x native res, windows size 1920x1080, Scaled EFB copy, 2xAA 2xAF, Per pixel lighting, and fog disabled. Everything else it at dolphins default. 07-11-2014, 03:40 PM
Is Wiimote speaker data enabled? If so, try disabling it. The Microsoft bluetooth stack doesn't handle it well.
07-12-2014, 07:39 AM
07-12-2014, 10:09 AM
It's a general Wii issue with the MS-bluetooth stack. I actually dunno if we should edit it for particular games.
07-13-2014, 01:15 AM
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