[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
[Wii] Rune Factory Frontier
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01-24-2014, 10:29 AM
Hi i have this graphical bug thats highlighted on the picture. I dont know whats causing it. I tried different settings and nothing helped. Currently I am using these settings:
Backend - Direct3D11 Fullscreen resolution - 1920x1080 Aspect ratio - Force 16:9 Internal resolution - 4x native (2560x2112) Anti-Aliasing - 8 samples (quality level 32) Anisotropic Filtering - 16x Scaled EFB Copy - checked Per-Pixel Lighting - checked Ignore Format Changes - checked EFB Copies - Texture Texture Cache Accuracy - Fast External Frame Buffer - Disable OpenMP Texture Decoder - checked Enable Dual Core - checked Enable Idle Skipping - checked Framerate - Audio CPU Emulator Engine - JIT Recompiler DSP Emulator Engine - DSP LLE recompiler Audio Backend - Xaudio2 So if someone know how to fix it (if its even possible) please reply what should i do. Thank you in advance. 04-08-2014, 11:05 AM
Does anyone know if the newer versions of Dolphin still have the sound issue listed in the OP? I played the game a year or so ago and that issue ended up causing me to ditch the game for a while. Eventually the sound is unbearable and it persists in save games. I am hoping I can get back too it!
04-08-2014, 11:11 AM
Most likely. Give it a try. And don't use DSP LLE on thread, there isn't really any point. DSP HLE should be fine.
LV, since you seem familiar with this game (from the other thread), an update would be niiiiice. You don't need to update the wiki, just tell me if those bugs still exist. ![]() Intel Xeon w7-3465X OC | Asus Pro WS W790-E Sage SE | NVIDIA GeForce RTX 4090 FE | 8x16GiB G-Skill Zeta R5 DDR5-6000 | Windows 11 23H2 | (details)
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04-08-2014, 01:08 PM
Just to double check, do you mean that it is most likely fixed? I will give it a try but it will take a while to test as you can go hours without it occurring. I will also let you all know what I discover.
04-14-2014, 06:29 AM
I have not played a lot yet but I have noticed a few issues. First, I get sound glitching on the intro song before even starting the game. Second, no matter what settings I try when I talk to Kross for the first time I get slowdown that puts me to 20ish frames a second and the music lags. Oddly the sound effects work fine. I did not notice these issues before when I played and I have since upgraded my pc. They're workable, but I was curious to see if anyone had any input.
06-21-2014, 06:57 AM
(01-24-2014, 10:29 AM)Sol1dSn2ke Wrote: Hi i have this graphical bug thats highlighted on the picture. I dont know whats causing it. I tried different settings and nothing helped. I have the same exact problem. 06-21-2014, 07:39 AM
(06-21-2014, 06:57 AM)thenokiottos Wrote:(01-24-2014, 10:29 AM)Sol1dSn2ke Wrote: Hi i have this graphical bug thats highlighted on the picture. I dont know whats causing it. I tried different settings and nothing helped. Guys don't you think you're nitpicking here? :p
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
06-21-2014, 09:08 AM
No, if there's a bug, I want an issue report. Looks like bloom offset bug to me, but I can't be sure. Please make an issue report with a fifolog - http://code.google.com/p/dolphin-emu/issues/list
06-21-2014, 08:43 PM
(06-21-2014, 07:39 AM)LordVador Wrote:(06-21-2014, 06:57 AM)thenokiottos Wrote:(01-24-2014, 10:29 AM)Sol1dSn2ke Wrote: Hi i have this graphical bug thats highlighted on the picture. I dont know whats causing it. I tried different settings and nothing helped. Of course, this is not a game-breaking bug. I'm playing this game right now and i barely notice it, but it is still an incorrect emulation of the effect. |
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