(06-27-2009, 12:58 AM)dyoo Wrote: Everyone is reporting L/R problem in this thread. Sit back and relax until it gets fixed. Don't forget to say thank you to shuffle2
http://forums.dolphin-emu.org/thread-1928.html
Actually, I believe the problem he's experiencing is completely different. I wouldn't really call it a bug though, as it's working exactly as Nintendo intended. The Wii renders the same non-mirrored overworld as the Gamecube version. The only difference is that the Wii uses a framebuffer to mirror the end result. The controls need to be mirrored as well to match. The reason he wasn't seeing the game in a higher resolution was because he was seeing the framebuffer, which isn't rendered at that higher resolution. He later managed to disable this framebuffer, but that meant he had to play the non-mirrored world with mirrored controls.

