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[Wii] Resident Evil Archives: Resident Evil
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[Wii] Resident Evil Archives: Resident Evil
02-04-2013, 02:25 AM
#1
LordVador Offline
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Wiki Page - Resident Evil Archives: Resident Evil - [edit]
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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02-27-2013, 08:07 PM (This post was last modified: 03-02-2013, 01:57 AM by arcangel3.)
#2
arcangel3 Offline
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Works fine! / Sound corrupted in some places.

Edit: I think this game has the same problem as Resident Evil Zero.

Original:
[Image: rer2.jpg]


On Dolphin
[Image: zujcsz.jpg]
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03-29-2013, 12:03 AM
#3
midncircus Offline
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There was an old bug with Cache Display Lists enabled followed by adding "DlistCachingEnable = False" to game.ini. http://forums.dolphin-emu.org/Thread-resident-evil-series-official-thread?pid=159523#pid159523 As for now the bug is fixed and Cache Display Lists can be safely enabled. Tested every backend.
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03-07-2014, 03:15 AM (This post was last modified: 03-07-2014, 03:18 AM by Darkness Knight.)
#4
Darkness Knight Offline
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Video 
This game run ok =D

Resident Evil Archives (Wii) (Analisis) - Dolphin v4.0-1069 [LLE] x64
https://www.youtube.com/watch?v=lUGJ5fXZzGM

Salu2 - Darkness Knight
CPU: Core i7 4770k @ 3.9GHz.
GPU: Geforce GTX970 @ v418.91.
SPU: X-Fi Titanium Fatal1ty Pro @ XP 2.17.0001.8
O.S: WinXP SP3 x86, Win7 SP1 x64 & Win10 x64.

RetroPCEMUGaming
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05-06-2014, 07:59 AM (This post was last modified: 05-06-2014, 08:33 AM by Darkness Knight.)
#5
Darkness Knight Offline
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Add to wiki please:

Per Pixel Lightning cause issues (Save Room white texture):

Base config:
[Image: eAzcR1Al.png]

Per-Pixel Lightning Disabled:
[Image: wVzjnNwl.jpg]

Per-Pixel Lightning Enabled:
[Image: fk41rNYl.jpg]

Tested on: v4.0-1069 x64+

Salu2 - Darkness Knight
CPU: Core i7 4770k @ 3.9GHz.
GPU: Geforce GTX970 @ v418.91.
SPU: X-Fi Titanium Fatal1ty Pro @ XP 2.17.0001.8
O.S: WinXP SP3 x86, Win7 SP1 x64 & Win10 x64.

RetroPCEMUGaming
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07-03-2014, 07:44 AM
#6
hyperspeed Offline
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Hey, I found that when disable fog is ON, it improves the light glows.

dolphin with disable fog OFF
https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-xpf1/t31.0-8/10380249_292954850885155_6822522162217783669_o.jpg
https://scontent-a-gru.xx.fbcdn.net/hphotos-xfp1/t31.0-8/10497031_292958190884821_544078526562330136_o.jpg

dolphin with disable fog ON
https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-xpa1/t31.0-8/10506887_292954880885152_608015537311882704_o.jpg
https://fbcdn-sphotos-e-a.akamaihd.net/hphotos-ak-xfp1/t31.0-8/10511447_292958204218153_5008569345636329781_o.jpg

Screenshot of remake in gamecube
https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-xpf1/t31.0-8/10497906_292954877551819_6703132889871238031_o.jpg

speed run real game cube screenshot
https://scontent-b-gru.xx.fbcdn.net/hphotos-xpf1/t31.0-8/10380168_292954830885157_635491840800039952_o.jpg


Also please see the light in this one with (disable fog is OFF)
https://fbcdn-sphotos-g-a.akamaihd.net/hphotos-ak-xpa1/t31.0-8/10365506_292956694218304_7439256599415761782_o.jpg

Now see with disable fog ON
https://scontent-a-gru.xx.fbcdn.net/hphotos-xap1/t31.0-8/10506948_292956710884969_3111325130964765594_o.jpg


Is the light glows working like it works in gamecube when disable fog is on?

What you guys think?
CPU: Intel Core i7 3770 3.4 GHz (3.9 GHz with turbo boost) 4.23GHz with OC
RAM 12GB DDR3
[color=#009900]NVIDIA[/color] GTX 1070 [color=#000099]Asus[/color]
Windows [color=#3333ff]10[/color] Pro 64bit
Currently using Driver 452.06 [color=#00ff00]WHQL[/color]
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07-03-2014, 08:33 AM
#7
JMC47 Offline
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No. It's just making it brighter because the game uses fog for ambient lighting. I don't think it's fixing anything, at least based on those screenshots.
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07-06-2014, 05:43 AM
#8
twin
Unregistered
 
Works ok!
but, someone knows which one version can i play this game using the SAVESTATE/LOADSTATE? 'cause when i try to use this options my game just slow down and it's unplayable.
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07-12-2014, 12:00 AM
#9
domjam Offline
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just tested this game on 4.0. was wondering if there is any way to get it to work in widescreen. tryd changing aspect ratio to 16.9 and allso tryd ticking widescreen hack.but the options dont seem to take effect. thanks
OS: Windows 10 64bit
CPU Cooler: NZXT Kraken X52
CPU: i7 7700k 4.5ghz
MB: ASUS MAXIMUS IX FORMULA
GPU: GIGABYTE AUROS RTX 3080 Xtream
RAM: Gskill TridentZ RGB 16GB 3200mhz
HD1(OS): Samsung 840evo 250GB
Game drives
HD2: Samsung 860EVO 1TB
HD3: Samsung 860EVO 500GB
HD4: WDCB1TB
HD5: WDCB4TB
PSU: EVGA G2L 850watt
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07-12-2014, 12:48 AM
#10
domjam Offline
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Posts: 318
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update. i got it working by changing the aspcet ratio in the config wii tab to 4.3 and setting the ratio in the graphics tab to 16.9 i ticked the widescreen box aswell.seems to work now. great game.
OS: Windows 10 64bit
CPU Cooler: NZXT Kraken X52
CPU: i7 7700k 4.5ghz
MB: ASUS MAXIMUS IX FORMULA
GPU: GIGABYTE AUROS RTX 3080 Xtream
RAM: Gskill TridentZ RGB 16GB 3200mhz
HD1(OS): Samsung 840evo 250GB
Game drives
HD2: Samsung 860EVO 1TB
HD3: Samsung 860EVO 500GB
HD4: WDCB1TB
HD5: WDCB4TB
PSU: EVGA G2L 850watt
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