Jeeez, why nobody here can't see the REAL difference of original GC (Wii) RE4 version and ported shit to PS2 and PC ? It is POLY details in first place ! Original mesh models - trees, buildings, characters, environment... And then - lighting system.
High rez texture mods on LOW-poly models is a crap compared to original textures on a HIGH-poly models...
Just look at trees, forest, ground, Leon, dense volumetric fog...
High rez texture mods on LOW-poly models is a crap compared to original textures on a HIGH-poly models...
Just look at trees, forest, ground, Leon, dense volumetric fog...
The man will die, but not his ideas