(05-31-2013, 11:55 AM)MaJoR Wrote: What visual glitches are present with D3D11? And can you describe the behavior of the D3D9 crashes (where it crashes, how often, etc)? Do these problems exist with OpenGL? Give me the details and I'll put it up on the wiki. Crashes are a big deal.Ok, when we open the door before we see Sae laughing in a room with full of corpses, the game freeze a moment then Dolphin is crashing. I haven't tried with open gl because it's doesn't make a good job most of the time on my system.
The visual glitches with D3D11 are color lines appearing where it shouldn't. It's always the same same kind of glitch I had in Project Zero 4. When it rains you see sometime lines instead of rain. It's slower to render too. But it seems it doesn't crash at all, so I could play the game from begining to end. Switching to D3D11 when needed. I remember 3 places where it does crash. But must of them are in the Kurosawa mansion.