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[Wii] Pokemon Battle Revolution
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[Wii] Pokemon Battle Revolution
03-25-2009, 12:16 AM
#1
SSJVeggeto Offline
SuperSayan
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Posts: 60
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Joined: Mar 2009
How can i run it on fullspeed without flickering text ( i have save texture chache activiated but it dont help)
My Computer:
-Intel Core 2 Quad Q9550@ 4x2,833GHz
-8 GB DDR2 -1066MHz
-1TB Harddrive
-Geforce GTX 295 mit 1792 MB GDDR3 Speicher
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03-25-2009, 12:18 AM
#2
nosound97 Offline
Cheetahmen on the N64 D:
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Posts: 3,552
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Try to disable Optimize Quantiziers
[Image: 1147431.png]
YouTube channel | Xfire
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03-25-2009, 03:20 AM (This post was last modified: 03-25-2009, 04:42 AM by SSJVeggeto.)
#3
SSJVeggeto Offline
SuperSayan
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Posts: 60
Threads: 10
Joined: Mar 2009
(03-25-2009, 12:18 AM)nosound97 Wrote: Try to disable Optimize Quantiziers

It's still slow and flickering.
speed is 15-20fps but sound is still normal.
My Computer:
-Intel Core 2 Quad Q9550@ 4x2,833GHz
-8 GB DDR2 -1066MHz
-1TB Harddrive
-Geforce GTX 295 mit 1792 MB GDDR3 Speicher
Find
04-05-2009, 03:56 AM
#4
Kimor
Unregistered
 
Doesn't work for me either, it does run at normal speed thou...
Is there a way to "Clear code cache" manualy?
Since everytime you do a save state, the emulator does it and the text appears just fine. Until the next message, at least xD
04-05-2009, 04:25 AM
#5
nosound97 Offline
Cheetahmen on the N64 D:
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Posts: 3,552
Threads: 107
Joined: Mar 2009
You may disable clearing it using Debugger. Run Dolphin in debugger mode and enable "Unlimited JIT Cache"
[Image: 1147431.png]
YouTube channel | Xfire
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04-05-2009, 05:07 AM
#6
Kimor
Unregistered
 
Thanks for the quick reply, also, sorry for the ignorance, how do I run Dolphin in Debugger mode?
And one more thing, you said "you may disable clearing it", although what I tried to say was, the text looks OK when the cache is cleared, otherwise its just unreadable.
04-05-2009, 09:40 AM
#7
thegamefreak0134 Offline
Exit Mouse
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Posts: 165
Threads: 14
Joined: Mar 2009
Perhaps try Safe Texture Cache in the OpenGL Plugin Advanced Tab? This clears up the text in SA2B for me, as well as several other texture issues in other games. Don't know why it's off by default really, unless it breaks games, but I haven't noticed this.

To run in Debugger mode, you're going to either need to find an unofficial build of the debugger version, or download the source and compile it in debug mode yourself. It has to do with which version you choose to compile in Visual Studio.

-gamefreak
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04-07-2009, 08:34 AM
#8
wts55555
Unregistered
 
the opengl plugin's safe texture cache does work to stop the flickering, but you have to turn it on or off at almost every non-battle window
06-30-2009, 10:53 PM
#9
DmC10
Unregistered
 
guys the only text that i can see on the screen is press any button and after that nothing! i have save texture cache enabled and still the same no text at all!
EDIT: now with the rev 3661 i have text but its flickering and half unreadable!
07-14-2009, 11:40 AM
#10
dobby121289
Unregistered
 
(06-30-2009, 10:53 PM)DmC10 Wrote: guys the only text that i can see on the screen is press any button and after that nothing! i have save texture cache enabled and still the same no text at all!
EDIT: now with the rev 3661 i have text but its flickering and half unreadable!

i have the same flickering text problem with the latest version but i have found that using the older version not sure which came with a torrent i got while looking for the r844 it wont run video but has perfect text, wondered if anyone could use this info to find what makes text run fine on the previous and then combine it with new to make it work
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