• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) › Wii v
1 2 3 4 5 ... 10 Next »

[Wii] Pandora's Tower
View New Posts | View Today's Posts

Pages (9): « Previous 1 ... 5 6 7 8 9
Jump to page 
Thread Rating:
  • 5 Vote(s) - 4.4 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
[Wii] Pandora's Tower
09-18-2012, 08:15 PM (This post was last modified: 09-18-2012, 08:15 PM by rpglord.)
#81
rpglord Offline
Posting Freak
*****
Posts: 816
Threads: 14
Joined: Sep 2009
It's 100% shader loading/compliling issue this game suffers really bad from it.
Nothing you can do about it,but good thing is it should only happen once when you enter new area for first time.
Since this game has a lot of going back to same areas ( towers ) you shouldn't experience stuttering that often.
Find
11-03-2012, 05:05 PM
#82
Mr.Bungle Offline
Junior Member
**
Posts: 5
Threads: 1
Joined: Feb 2012
surprised my laptop runs it, but its playable.

windows 7 home premium
intel i5 430
8 gigs shared ram
Intel HD graphics
Using logitech gamepad f310

using dolphin 3.0-774 dirty

I have issue with the cutscenes where the audio skips ahead to the end of the scene, the rest of the scene plays in silence.

I haven't messed with settings, just trying to find a combination that gets a consistent frame rate. I'm not asking for miracles, especially on my laptop, just a stable game play experience.

I' already started the game with this version, so going back to the official release...well...

Any input on getting a stable frame rate (getting 15-25, unless I try to zoom in on something, forget it!)or fixing the audio skipping issue is appreciated.
Find
11-03-2012, 06:08 PM
#83
DefenderX Offline
The comedy never ends.
*******
Posts: 4,617
Threads: 186
Joined: Dec 2011
Well, you should try the official Dolphin 3.0 release and the settings for best speed (click on the link in my signature).

LLE should solve audio issues, but I guess your CPU can't handle it.
[Image: IEZtsj]
[Image: 8fhx2zum.gif]
Website Find
11-03-2012, 07:58 PM (This post was last modified: 11-03-2012, 08:00 PM by rpglord.)
#84
rpglord Offline
Posting Freak
*****
Posts: 816
Threads: 14
Joined: Sep 2009
mr. bungle just copy user/wii/title folder that's where saves are
BTW this game runs better on latest nvidia drivers/dolphin ( cant be bothered to test exactly what speed it up ) I used to get 28 fps now I get 45 fps...
Find
11-03-2012, 10:38 PM (This post was last modified: 11-03-2012, 10:43 PM by LordVador.)
#85
LordVador Offline
Christmas Vader
*******
Posts: 8,851
Threads: 1,908
Joined: Mar 2011
But his CPU is too weak for this game. This game needs a heavy CPU (preferably overclocked) to be fully playable
Btw he can forget LLE. HLE is enough
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
Find
11-04-2012, 12:09 AM
#86
rpglord Offline
Posting Freak
*****
Posts: 816
Threads: 14
Joined: Sep 2009
Yeah I agree didnt notice any problems with HLE,only issue I got is stuttering...
Find
11-04-2012, 07:23 PM
#87
Mr.Bungle Offline
Junior Member
**
Posts: 5
Threads: 1
Joined: Feb 2012
didn't think my CPU would be the bottleneck. I thought it would be the lack of a dedicated GPU.

Tried it with 3.0 with speed settings suggested by DefenderX. I get a wider range for the framerate, from 5-32 fps, so it managed to squeeze a few extra FPS. There were some issues with the in-game text though, with some letters missing. How come 3.0 is faster than the subsequent updates?

I still get the issue with the audio skipping ahead of the video during cut scenes (more likely its the video can't keep up with the audio.)

Now the early portion of the game is playable, not ideal, but playable. I take it later portions of the game, will have areas that will take it down to a slide show?

Thanks for the input everyone, I appreciate it.
Find
11-04-2012, 07:26 PM
#88
DefenderX Offline
The comedy never ends.
*******
Posts: 4,617
Threads: 186
Joined: Dec 2011
3.0 is faster as it's less accurate than the experimental -dirty revisions Wink But 3.0 is more accurate than older builds like r6505 etc.
[Image: IEZtsj]
[Image: 8fhx2zum.gif]
Website Find
11-04-2012, 10:24 PM
#89
LordVador Offline
Christmas Vader
*******
Posts: 8,851
Threads: 1,908
Joined: Mar 2011
(11-04-2012, 07:23 PM)Mr.Bungle Wrote: There were some issues with the in-game text though, with some letters missing

Use EFB to RAM. Your speed will decrease though

(11-04-2012, 07:23 PM)Mr.Bungle Wrote: How come 3.0 is faster than the subsequent updates?

More accuracy. More improvements. Less speed Big Grin

(11-04-2012, 07:23 PM)Mr.Bungle Wrote: I still get the issue with the audio skipping ahead of the video during cut scenes (more likely its the video can't keep up with the audio.)

Because your CPU isn't powerful enough to synchronize audio and video
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
Find
« Next Oldest | Next Newest »
Pages (9): « Previous 1 ... 5 6 7 8 9
Jump to page 


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode