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Dolphin, the GameCube and Wii emulator - Forums › Game Support › Wii v
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[Wii] Okami
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[Wii] Okami
04-18-2014, 04:57 PM
#21
pyr0man99
Unregistered
 
Hey guys, I just started this game and I'm running into a few issues. My main problem is that the "Rejuvenate" effect no longer works. I ensured that Skip EFB Access from CPU is unchecked, but despite this, I am unable to perform any of the repairs in the first village (laundry pole, water mill). I'm perplexed because I was able to fill in the river with the right settings, but Rejuvenate is no longer functional. Thanks for your help!

Settings:
DX11
Scaled EFB Copy - enabled
Force Texture Filtering - enabled
Per-Pixel Lighting - enabled
Skip EFB Access from CPU - DISABLED
Ignore Format Changes - enabled
EFB Copies - RAM
Texture Cache - 512 (SafeTextureCacheColorSamples)
External FB - Disabled
Open MP - Enabled
Fast Depth - Enabled
Free Look - Enabled
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04-22-2014, 04:27 AM
#22
shiftymoonwalk Offline
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pyr0man99, do you have anti-aliasing turned on? When I was playing I turned on AA since my computer could handle it, but it broke the rejuvenation brush.
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04-23-2014, 09:22 AM
#23
shiftymoonwalk Offline
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When I use the technique outlined by Lumbeeslayer with Texture EFB Copies, I can't use the Celestial Brush. The viewport where I would normally be able to see the environment to paint on is almost completely blank. Attached are some pictures of RAM EFB Copies vs. Texture EFB Copies.


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09-06-2014, 02:01 PM
#24
Radiant Malevolence Offline
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First post here, hopefully it's in the right place.

So, I was able to beat all of Okami on Dolphin without any problems at all. No crashes, no freezes when using the Celestial Brush, nothing. The game ran flawlessly. Which surprised me because from what I've heard this game doesn't run very well on Dolphin. Especially on Windows 7 x64, which is the OS I used for this.

The only bug that I had was the frame buffer effect looking kinda weird. Other than that it was perfect.

The reason I'm posting this is to ask a question, are all of these bugs fixed? Or am I just really lucky? It would be nice if some others could test the game some more just to make sure. I can post more information if needed.

Hopefully this actually helps someone.
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09-06-2014, 03:15 PM
#25
JMC47 Offline
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They're probably all fixed, there's been a ton of work on the emulator to make things work without hacks, and usually this is the result. And yeah, the framebuffer effect is weird, but as far as we can tell, it's like that on console.
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09-06-2014, 03:55 PM
#26
Radiant Malevolence Offline
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(09-06-2014, 03:15 PM)JMC47 Wrote: They're probably all fixed, there's been a ton of work on the emulator to make things work without hacks, and usually this is the result. And yeah, the framebuffer effect is weird, but as far as we can tell, it's like that on console.

Ah, well that's good to know. Will these bugs be removed the wiki now? After more testing has been done, of course.
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09-06-2014, 04:45 PM
#27
JMC47 Offline
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Usually they're removed after the next release and someone confirms them as fixed.
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11-09-2014, 07:56 PM
#28
racerx6913 Offline
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Hey, So Okami runs great. EXCEPT, for some reason the rejuvenation brush doesn't work on the river in the first part of the tutorial. If I do the motion away from the river it notices that I did the technique, but otherwise it's a no go. How does fix?
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11-09-2014, 09:16 PM
#29
Link_to_the_past Offline
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(11-09-2014, 07:56 PM)racerx6913 Wrote: Hey, So Okami runs great. EXCEPT, for some reason the rejuvenation brush doesn't work on the river in the first part of the tutorial. If I do the motion away from the river it notices that I did the technique, but otherwise it's a no go. How does fix?

It needs efb to cpu access which should be enabled by default unless you opened the graphic settings after running the game. In that case do it manually by disabling "skip efb to cpu access".
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01-18-2015, 03:50 AM
#30
fabiobad
Unregistered
 
Exclamation 
Hello guys! I want to play this game on Dolphin but i have some problems.
First of them is the slight audio delay, is there any fix for this?

Second is the sharpness of the image, i followed this guide (frame buffer effect):
https://wiki.dolphin-emu.org/index.php?title=%C5%8Ckami#Frame_Buffer_Effect

but it didn't work.

In general have you any suggest for best setting for Okami (USA version) ?

Thank you very much Blush
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