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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) › Wii v
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[Wii - NTSCJ] Tatsunoko vs. Capcom: Cross Generation of Heroes
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[Wii - NTSCJ] Tatsunoko vs. Capcom: Cross Generation of Heroes
09-07-2009, 07:13 AM (This post was last modified: 09-07-2009, 07:17 AM by jedikevin20.)
#91
jedikevin20 Offline
Pimp named TheCheese1987
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Had some Time on my hands so went ahead and made another Tat vs Capcom video with a newer version of Dolphin I have. Offcourse description of settings I used are in the description.

Tatsunoko vs Capcom rvn 4033
Windows xp nlited 32 bit sp3
Intel Core 2 Duo E7400 3.65 ghz
BFG 512 MB Nvidia GTS 250

[color=#006400]My Dolphin/PC Youtube Videos[/color]
[Image: windmill.gif]
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09-12-2009, 09:43 PM
#92
Cameron Offline
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Used Jedi Kevins Settings Same RVN as Well (4033).

Get About 30 Frames Average, Not sure if thats good, but its playable.

During Character Select I Get Some Hiccups, Also During Supers I Get some Frame Drops.

What Kind of FPS Shuld i be getting ?
System Specs: My Desk Setup
[color=#000080]Windows 7 x64[/color] |[color=#FF0000] AMD Phenom II X4 @ 3.6GHz[/color] | [color=#800080]6GB RAM[/color] | [color=#006400]ATI Radeon HD 4870[/color] | [color=#696969]32" HDTV[/color]
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09-21-2009, 06:48 PM
#93
Cameron Offline
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Game Looks good with the AA/AAA On.

Took some Screenshots.

1680x105 Full AA/AAA
1 - http://a.imagehost.org/dl/609917cbf406faf5d7e1aceced10a03e/0013/tvc.jpg
2 - http://a.imagehost.org/dl/3d678902243a9f2dc7be89703bacb2d8/0264/tvc2.jpg

Capped my FPS at 30, It plays smooth at this frame rate, it would jump around otherwise.
System Specs: My Desk Setup
[color=#000080]Windows 7 x64[/color] |[color=#FF0000] AMD Phenom II X4 @ 3.6GHz[/color] | [color=#800080]6GB RAM[/color] | [color=#006400]ATI Radeon HD 4870[/color] | [color=#696969]32" HDTV[/color]
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10-01-2009, 05:21 AM
#94
Misfire Offline
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Posts: 24
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This game works perfect now!

The pauses between specials go away after playing for a while, so definitely awesome!
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10-01-2009, 05:12 PM
#95
Cameron Offline
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What Build You using Misfire ?
System Specs: My Desk Setup
[color=#000080]Windows 7 x64[/color] |[color=#FF0000] AMD Phenom II X4 @ 3.6GHz[/color] | [color=#800080]6GB RAM[/color] | [color=#006400]ATI Radeon HD 4870[/color] | [color=#696969]32" HDTV[/color]
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10-02-2009, 05:57 AM
#96
Flat Offline
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anyway to fix the "autofire input bug"?
i have tryed dolphin kb and the njoy plugin both seem to have autofire enabled. wiimote plugin is set to classic controller.
rev 4351 / i´m using a 360 arcade stick.
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10-05-2009, 03:52 PM
#97
Misfire Offline
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(10-01-2009, 05:12 PM)Cameron Wrote: What Build You using Misfire ?

It was 4356, however on the latest build 4361 I think its running slower.
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10-07-2009, 01:37 PM
#98
Misfire Offline
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I made a video of the game, now running with no hiccups and full speed. Also distance alpha pass was disabled so most of the transparent textures are seen now!

http://www.youtube.com/watch?v=LK7QFpA_TSw
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12-15-2009, 05:10 AM
#99
CassioAug Offline
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This game is playable with Gamecube joypad ?

And someone know if it is 100% today ? Full speed, almost perfect graphics....
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12-15-2009, 05:48 PM
#100
nosound97 Offline
Cheetahmen on the N64 D:
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Yea, it works perfectly with Gamecube controller Smile
[Image: 1147431.png]
YouTube channel | Xfire
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