[color=#006400]BOX ART[/color]
[color=#006400]ABOUT[/color]
Ferrari Challenge: Trofeo Pirelli is a racing simulator developed by Eutechnyx, ported to Nintendo DS by Firebrand Games, and published by System 3, in Europe, and Activision, in North America. It was released on PlayStation 3, PlayStation 2, Nintendo Wii and Nintendo DS consoles in 2008. It is the official game of the Ferrari Challenge, a one-make racing championship resolving around the Ferrari F430 Challenge racer, and as such features Italian, European and North American series from the 2007 season. Though, it includes non-Ferrari Challenge cars and tracks. A PlayStation 3 only followup was released in 2009, titled SuperCar Challenge.
Official Scuderia Ferrari Website
Official Competition Website
[color=#006400]EMULATION SETTINGS (R 5453/5454)[/color]
Tested ON : E7300 2.6Ghz CPU , GTX275 GPU, Windows 7 64-bit
(GENERAL)
Dual-Core: YES
Idle-Skipping: YES
Recompiler: JIT
(Wii)
Use EuRGB60 Mode (Pal60): YES
(GRAPHICS)
Plugin: Direct3D9
Safe Texture Cache: NO
Enable CPU> EFB Access: NO
Disable Fog: YES
Enable EFB Copy: YES, To Texture
(DSP)
Audio Throttle: NO
Status:PERFECT, requires a good CPU to emulate.
[color=#006400]SCREENSHOTS[/color]
[color=#006400]ABOUT[/color]
Ferrari Challenge: Trofeo Pirelli is a racing simulator developed by Eutechnyx, ported to Nintendo DS by Firebrand Games, and published by System 3, in Europe, and Activision, in North America. It was released on PlayStation 3, PlayStation 2, Nintendo Wii and Nintendo DS consoles in 2008. It is the official game of the Ferrari Challenge, a one-make racing championship resolving around the Ferrari F430 Challenge racer, and as such features Italian, European and North American series from the 2007 season. Though, it includes non-Ferrari Challenge cars and tracks. A PlayStation 3 only followup was released in 2009, titled SuperCar Challenge.
Official Scuderia Ferrari Website
Official Competition Website
[color=#006400]EMULATION SETTINGS (R 5453/5454)[/color]
Tested ON : E7300 2.6Ghz CPU , GTX275 GPU, Windows 7 64-bit
(GENERAL)
Dual-Core: YES
Idle-Skipping: YES
Recompiler: JIT
(Wii)
Use EuRGB60 Mode (Pal60): YES
(GRAPHICS)
Plugin: Direct3D9
Safe Texture Cache: NO
Enable CPU> EFB Access: NO
Disable Fog: YES
Enable EFB Copy: YES, To Texture
(DSP)
Audio Throttle: NO
Status:PERFECT, requires a good CPU to emulate.
[color=#006400]SCREENSHOTS[/color]