• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) › Wii v
« Previous 1 2 3 4 5 ... 10 Next »

[Wii - NTSC] Okami
View New Posts | View Today's Posts

Pages (7): « Previous 1 ... 3 4 5 6 7 Next »
Jump to page 
Thread Rating:
  • 1 Vote(s) - 3 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
[Wii - NTSC] Okami
12-28-2010, 02:02 AM
#41
StripTheSoul Offline
YouKittenMe?
*******
Posts: 4,639
Threads: 39
Joined: Oct 2009
lol? he described it already, didn't he? just read.
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
Find
12-28-2010, 02:21 AM
#42
diegochiha Offline
Member
***
Posts: 110
Threads: 9
Joined: Apr 2009
(12-28-2010, 02:02 AM)StripTheSoul Wrote: lol? he described it already, didn't he? just read.

Im not that stupid, i already tried that config and im still getting alot of graphical errors ,see images attached


Attached Files Thumbnail(s)
       
Find
12-28-2010, 07:45 AM (This post was last modified: 12-28-2010, 08:24 AM by pilone71.)
#43
pilone71 Offline
Member
***
Posts: 80
Threads: 6
Joined: Nov 2009
(12-28-2010, 02:21 AM)diegochiha Wrote:
(12-28-2010, 02:02 AM)StripTheSoul Wrote: lol? he described it already, didn't he? just read.

Im not that stupid, i already tried that config and im still getting alot of graphical errors ,see images attached

OK That is the right starting config and you should boot the game that way.
I didn't mention it before but also make sure you have "Enable Hotkeys" option enabled in graphic plugin settings, this is for letting you know what's going on when switching options while game is running.

When the game is booted to get rid of the ghosting effect "EFB to RAM" is casting to the image do this:

First using the d-pad of the wiimote, move around with the camera, and find a spot that has less drawings and more important no black outlines.
The blank sky is perfect, also a not too dark rock seen from very close is ok.

When you think you are in the right place switch to "EFB to Texture" by pressing "5" on the keyboard. If you also press button "1" on the wiimote at the same time the map pops up and helps to attenuate artifacts a little more.

If you are not satisfied with the result and have some artifacts overlapped to the screen you can press "5" two times to switch back to "EFB to RAM", find a better spot and repeat again.
At first seems like there's is no blank spot you can find on the game since there's something moving in every place, even sky, but when you get accustomed is very easy to find one.
The one shown in the map of my previous post is a good one, near the village ;-)
Just look up to the sky and adjust camera, you should find a spot without black outlined mountains or animated clouds in it, only plain blue/orange/dark blue color (according to day timings)Big Grin

Amaterasu's head in the map is transparent but you can find it in the middle of the map, just above the village. The spot is there up to the mountain.

[Image: ROWP08-3.png]

Find
12-28-2010, 08:29 AM (This post was last modified: 12-28-2010, 08:29 AM by diegochiha.)
#44
diegochiha Offline
Member
***
Posts: 110
Threads: 9
Joined: Apr 2009
so i will have to get out of the first part of the game in order to get to the village, but now im stuck when you have to paint the river, it just doesnt work i paint it a lot of times but it simply wont work.
Oh btw thanks for the tips
Find
12-28-2010, 08:51 AM (This post was last modified: 12-28-2010, 10:28 AM by pilone71.)
#45
pilone71 Offline
Member
***
Posts: 80
Threads: 6
Joined: Nov 2009
(12-28-2010, 08:29 AM)diegochiha Wrote: so i will have to get out of the first part of the game in order to get to the village, but now im stuck when you have to paint the river, it just doesnt work i paint it a lot of times but it simply wont work.
Oh btw thanks for the tips

Make sure you have "Enable CPU Access" enabled, without this you can paint but no effect on it.
Also the area you are in is tricky since the sky is black, you can try look down to the lawn, it's almost working but not perfeclty clear.
A nice spot would be the top of the slope on the right if you face the bridge you cannot paint. Just look down on the lawn and press "5". The result will not be perfect as clear sky but will get the idea.
Looking down there will also inevitably include a little but permanent amaterasu shadow overlapped on the screen, so usually looking up is definitely better.
If you pass the river and go through the door you will find some nice rocks to get close to, there you will get a better result.
100% clear result can be made starting from village, when sky will start to look blue and not black.
Find
12-29-2010, 12:03 AM
#46
diegochiha Offline
Member
***
Posts: 110
Threads: 9
Joined: Apr 2009
thanks for you kind help man, but anyway an issue or something should be opened in google issues i think, i hope the devs see this one Tongue
Find
01-02-2011, 05:31 PM
#47
Wartogh
Unregistered
 
Can you post a pic of that part where you said that painting the river isn't working? Because it looks like just you are getting stuck on that part. Are you pretty sure that you are painting all the possible places in there? At first I thought that I was stuck in there too, but then I realized that there were other parts to paint
01-04-2011, 03:16 AM
#48
diegochiha Offline
Member
***
Posts: 110
Threads: 9
Joined: Apr 2009
@ Wartogh

I just enabled cpu-efb acces and everything was fine i could paint that damn river, but still the game is really bugged to be playable at least for me so i will wait till its fixed and in the meantime play it on my wii
Find
03-06-2011, 08:21 AM (This post was last modified: 03-08-2011, 01:16 AM by caramba2654.)
#49
caramba2654 Offline
Junior Member
**
Posts: 29
Threads: 5
Joined: Feb 2011
Sorry to bump a 2-3 months old thread, but any luck with the Fan Menu? I mean, I really need to see the Stray Beads I got.

EDIT: BTW, with the newest Dolphin Builds, the game runs pretty well, but crashes very often.
Specs:
Intel Core i3 530 @ 2.93GHz
ATI Radeon HD 4350
4GB RAM
Windows 7 Home Premium 64bit
Find
03-25-2011, 09:02 PM (This post was last modified: 03-26-2011, 02:40 AM by MayImilae.)
#50
MayImilae Online
Chronically Distracted
**********
Administrators
Posts: 4,604
Threads: 120
Joined: Mar 2011
I've been working on the Dolphin Wiki's page for Okami. I ventured to this thread and have been updating it with what I learned here. I have a question for you guys. Is there anyway around the river crash? I haven't been able to find a way around it, yet some of you guys have pictures from beyond it. I'm using the latest x64 build with DX9 (OpenGL glitched and crashed).

http://wiki.dolphin-emu.org/index.php?title=Okami

And feel free to mention anything I could improve with the wiki.
[Image: RPvlSEt.png]
AMD Threadripper Pro 5975WX PBO+200 | Asrock WRX80 Creator | NVIDIA GeForce RTX 4090 FE | 64GB DDR4-3600 Octo-Channel | Windows 11 22H2 | (details)
MacBook Pro 14in | M1 Max (32 GPU Cores) | 64GB LPDDR5 6400 | macOS 12
Find
« Next Oldest | Next Newest »
Pages (7): « Previous 1 ... 3 4 5 6 7 Next »
Jump to page 


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode