If I play in Direct3d, all characters are missing outlines.. I guess OpenGL still works better then. Maybe the first post should be updated to include issues in OpenGL / Direct3d? They both have some, but in my opinion OpenGL is closer to perfect at the moment.
Also, the first post is missing some settings that people need to enable in order to play this correctly (EFB to texture for example).. If they are not there, first time users will surely ask about them again and again..
Also, the first post is missing some settings that people need to enable in order to play this correctly (EFB to texture for example).. If they are not there, first time users will surely ask about them again and again..