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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) › Wii v
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[Wii] New Super Mario Bros. Wii
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[Wii] New Super Mario Bros. Wii
12-03-2009, 05:38 AM (This post was last modified: 12-03-2009, 05:39 AM by MongoNorway.)
#71
MongoNorway Offline
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(12-03-2009, 05:26 AM)sok98 Wrote: guys if youre having the loop after player select make sure youre using the latest build of dolphin (as of now r4635) and are using the DSP-HLE plugin and make sure in "DSP Settings" to have "DSound" and Enable HLE audio checked... this fixed the problem for me!

Can you give URL to the plugin and the 4635 build?
URL to the DSP-HLE plugin?
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12-03-2009, 05:39 AM
#72
SkullKid Offline
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It says ERROR on rapidshare Sad
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12-03-2009, 05:43 AM
#73
sok98 Offline
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Heres a link to the thread that has the current revisions made by Orleans

Code:
http://forums.dolphin-emu.org/thread-2332.html

Its updated 2-3 times daily so check there often for new updates!
Windows 7 x86
Intel Pentium Core 2 Duo 2.13GHz
2GB DDR2 RAM
Nvidia Geforce 7900 GS
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12-03-2009, 05:53 AM
#74
MongoNorway Offline
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(12-03-2009, 05:43 AM)sok98 Wrote: Heres a link to the thread that has the current revisions made by Orleans

Code:
http://forums.dolphin-emu.org/thread-2332.html

Its updated 2-3 times daily so check there often for new updates!

Thanks Big Grin This works, It's just really slow.
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12-03-2009, 05:54 AM
#75
alex3305
Unregistered
 
The game is working really great in the last revisions for me.

There is only one thing that annoys me. Which is the deynchronisation of the Wiimote while playing. I have enabled V-Sync and tried multiple Framelimiter and Watchdog options, but nothing is really helping. It occurs every five or ten minutes while playing and lasts about a minute or so.

Maybe that is an issue that the developers may look into Wink.
12-03-2009, 05:57 AM
#76
Klotzek Offline
Blind Mario
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The progress with the game is amazing eventhough its still not stable for me. Somehow i'm loosing my savestates when wiimote is out of sync.
[Image: akuma1a.jpg]
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12-03-2009, 05:58 AM
#77
sok98 Offline
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(12-03-2009, 05:53 AM)MongoNorway Wrote:
(12-03-2009, 05:43 AM)sok98 Wrote: Heres a link to the thread that has the current revisions made by Orleans

Code:
http://forums.dolphin-emu.org/thread-2332.html

Its updated 2-3 times daily so check there often for new updates!

Thanks Big Grin This works, It's just really slow.

try using the directx plugin instead of opengl... it made the game go fast for me
Windows 7 x86
Intel Pentium Core 2 Duo 2.13GHz
2GB DDR2 RAM
Nvidia Geforce 7900 GS
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12-03-2009, 05:58 AM
#78
MongoNorway Offline
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OMG. now im getting "Zero Op - Error flattening" and "iCacheJIT" errors :/
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12-03-2009, 06:00 AM
#79
sok98 Offline
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(12-03-2009, 05:58 AM)MongoNorway Wrote: OMG. now im getting "Zero Op - Error flattening" and "iCacheJIT" errors :/

wanna take pics of ur settings?
Windows 7 x86
Intel Pentium Core 2 Duo 2.13GHz
2GB DDR2 RAM
Nvidia Geforce 7900 GS
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12-03-2009, 06:10 AM
#80
MongoNorway Offline
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(12-03-2009, 06:00 AM)sok98 Wrote:
(12-03-2009, 05:58 AM)MongoNorway Wrote: OMG. now im getting "Zero Op - Error flattening" and "iCacheJIT" errors :/

wanna take pics of ur settings?

It works now it was the framelimit that did it. Now it's off, the thing is that it's really slow :/ There is to many settings to take a picture of :/
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