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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) › Wii v
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[Wii] New Super Mario Bros. Wii
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[Wii] New Super Mario Bros. Wii
02-05-2010, 11:09 AM
#861
glon Offline
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This game is workig flawlessly so far for me, but can anyone advise how to set up my x360 controller to best emulate the Wii controls?

I can move with the left analog stick and jump/shake with the buttons, am I gonna miss any additional controls or should I set up anything else?

Many thanks!
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02-05-2010, 12:05 PM (This post was last modified: 02-05-2010, 12:08 PM by keyrix.)
#862
keyrix Offline
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I've got this bug. Look!
[Image: smnp01.jpg]
everything looks so green
dolphin revision 5008
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02-05-2010, 12:55 PM
#863
RupeeClock Offline
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(02-05-2010, 12:05 PM)keyrix Wrote: I've got this bug. Look!
[Image: smnp01.jpg]
everything looks so green
dolphin revision 5008

That looks AWESOME.
Can't think what would cause that though, closest thing I can think of is disabling EFB copy (it should be set to texture for speed, RAM for accuracy)
[Image: e33MT.gif]
[Image: 971934.png]
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02-05-2010, 01:37 PM
#864
Apostacious Offline
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I think he's got a post-process shader enabled in open gl.
My Specs: AMD Phenom II x4 940 3.0ghz - w7/Ubuntu 11.04
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02-05-2010, 01:49 PM
#865
RupeeClock Offline
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(02-05-2010, 01:37 PM)Apostacious Wrote: I think he's got a post-process shader enabled in open gl.

That would effect the entire screen, but you can see all of the 2D elements are working right.
[Image: e33MT.gif]
[Image: 971934.png]
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02-05-2010, 02:17 PM
#866
admin89 Offline
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(02-05-2010, 11:09 AM)glon Wrote: This game is workig flawlessly so far for me, but can anyone advise how to set up my x360 controller to best emulate the Wii controls?

I can move with the left analog stick and jump/shake with the buttons, am I gonna miss any additional controls or should I set up anything else?

Many thanks!

i don't have xbox 360 controller but have real wiimote + nunchuck +sensorbar,i emulate it to play PS2,Gamecube,N64 ,Dreamcast,PS1.....with program "glovepie" and sorry to discuss it here
Laptop: (Show Spoiler)
Clevo W230SS : 3200x1800 IPS | i7 4700MQ @ 3.6GHz (Intel XTU + Triple fan mod) | GTX 860M GDDR5 | 128GB Toshiba CFD SSD | 16GB DDR3L 1600MHz
Aspire 715 43G : 1080p 144Hz |  R5 5625U @ 4.3GHz | Nvidia RTX 3050 4GB | 500GB WD SSD  | 16GB DDR4 3200MHz 
Mini PC :: (Show Spoiler)
G3258 @ 4.6GHz | ELSA GTX 750 | Asrock Z87E ITX | 600W SFX 80+ Gold Silverstone + SG06-LITE | Corsair Vengeance 8GB 2000MHz | Scythe Kozuti + Ao Kaze | 45TB 2.5" Ex HDD (in total) , Zelda Gold Wiimote , LE Wii Classic Controller , Gold LE PS3 DualShock , BlackWidow Chroma ,
Now Playing : Xenoblade Definitive Edition on Yuzu - Switch Emu 

 
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02-05-2010, 02:28 PM
#867
Apostacious Offline
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(02-05-2010, 01:49 PM)RupeeClock Wrote:
(02-05-2010, 01:37 PM)Apostacious Wrote: I think he's got a post-process shader enabled in open gl.

That would effect the entire screen, but you can see all of the 2D elements are working right.

Yer right, then must be some kind of onboard gfx crap bug, can't tell cause he didn't give any info Angry
My Specs: AMD Phenom II x4 940 3.0ghz - w7/Ubuntu 11.04
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02-05-2010, 02:34 PM (This post was last modified: 02-05-2010, 02:37 PM by keyrix.)
#868
keyrix Offline
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(02-05-2010, 02:28 PM)Apostacious Wrote:
(02-05-2010, 01:49 PM)RupeeClock Wrote:
(02-05-2010, 01:37 PM)Apostacious Wrote: I think he's got a post-process shader enabled in open gl.

That would effect the entire screen, but you can see all of the 2D elements are working right.

Yer right, then must be some kind of onboard gfx crap bug, can't tell cause he didn't give any info Angry
ok, i was able to play the game flawlessly with 49xx revs but after 5008 rev everything went green even on my older 49xx revs. i'm using nvidia 9300 gs. intel core 2 duo (i forgot the model) 4G on ram/ win xp sp3 32bits.
I don't know what happened
Also i forgot, i cant run on OpenGL mode anymore dolphin just crashes
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02-05-2010, 02:35 PM (This post was last modified: 02-05-2010, 02:37 PM by Apostacious.)
#869
Apostacious Offline
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are you using d3d with the new antialiasing enabled? try r5010.
My Specs: AMD Phenom II x4 940 3.0ghz - w7/Ubuntu 11.04
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02-05-2010, 02:48 PM
#870
keyrix Offline
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(02-05-2010, 02:35 PM)Apostacious Wrote: are you using d3d with the new antialiasing enabled? try r5010.

tried 5011, and managed to fix the color problem (changed efb from texture to ram) game slowed from constant 60fps to 3fps jajaja how unlucky i am ConfusedUndecided
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