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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) › Wii v
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[Wii] New Super Mario Bros. Wii
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[Wii] New Super Mario Bros. Wii
01-27-2010, 11:01 PM
#811
mikendrix
Unregistered
 
Hello everybody

I tried to play with my X360 controller but it doesn't work, what am I suppose to do ?
I use Dolphin 4525...
01-28-2010, 07:33 AM
#812
guilherm27th
Unregistered
 
thx guys for the emulator... first post here... read a lot to get it working...
running perfect with 4953 and no patches , no watchdog stuff, but following the instructions on the first page...

=P
01-28-2010, 10:12 AM
#813
animatrix999
Unregistered
 
is anybody else getting 30-31FPS in the world map???
01-28-2010, 10:14 AM
#814
RupeeClock Offline
Dolphin Enthusiast
****
Posts: 445
Threads: 9
Joined: Dec 2009
(01-28-2010, 10:12 AM)animatrix999 Wrote: is anybody else getting 30-31FPS in the world map???

I do if I don't lock threads to core.

Also, R4971 gives some real good speed boosts to this game now. Smile
[Image: e33MT.gif]
[Image: 971934.png]
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01-28-2010, 01:38 PM
#815
SuperSZ Offline
Junior Member
**
Posts: 15
Threads: 2
Joined: Sep 2009
Hi. I've got NSMB Wii PAL. My PC is:
-Windows 7 Ultimate 64 bit
-2GB Ram DDR2
-GeForce 8800GS 384MB
-Intel Core 2 Duo E8400 (3.00Ghz)
-Disk Drive: 250GB

I've configured everything as the 1st page says, even trying with lock to cores and goes even slower. I get 20 FPS at the intro (Birthday Peach's Castle..) and unsolid 30 FPS at the world menu. In gameplay I have unsolid 60 FPS, a lot of slowdowns.

I had Windows Home XP SP3 32 Bit before, and it worked perfectly. And I read that using the 64 bit capacity of my processor would make dolphin run even better, but it's worse.

any solution please?. I've got the lastest Nvidia drivers, and the DirectX redist August 2009 (that fixed a keyboard/joypad recognition problem I had before).
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01-28-2010, 02:11 PM (This post was last modified: 01-28-2010, 02:11 PM by WhiteZero.)
#816
WhiteZero Offline
Some Guy
***
Posts: 215
Threads: 6
Joined: Apr 2009
(01-28-2010, 01:38 PM)SuperSZ Wrote: Hi. I've got NSMB Wii PAL. My PC is:
-Windows 7 Ultimate 64 bit
-2GB Ram DDR2
-GeForce 8800GS 384MB
-Intel Core 2 Duo E8400 (3.00Ghz)
-Disk Drive: 250GB

I've configured everything as the 1st page says, even trying with lock to cores and goes even slower. I get 20 FPS at the intro (Birthday Peach's Castle..) and unsolid 30 FPS at the world menu. In gameplay I have unsolid 60 FPS, a lot of slowdowns.

I had Windows Home XP SP3 32 Bit before, and it worked perfectly. And I read that using the 64 bit capacity of my processor would make dolphin run even better, but it's worse.

any solution please?. I've got the lastest Nvidia drivers, and the DirectX redist August 2009 (that fixed a keyboard/joypad recognition problem I had before).
Try another/someone elses build?
Are you using the D3D9 plugin or OpenGL? Using EFB to Texture or RAM?
Need more details on your settings.
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01-28-2010, 02:30 PM
#817
SuperSZ Offline
Junior Member
**
Posts: 15
Threads: 2
Joined: Sep 2009
(01-28-2010, 02:11 PM)WhiteZero Wrote: Try another/someone elses build?
Are you using the D3D9 plugin or OpenGL? Using EFB to Texture or RAM?
Need more details on your settings.


I tried EFB to texture and RAM. I tried both, OpenGL and DX9. EFB worked best (in OpenGL and DX9) but still my framerate isn't as the youtube videos where NSMB is shown with Dolphin Sad
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01-28-2010, 03:55 PM
#818
admin89 Offline
Overclocker™ ✓ᵛᵉʳᶦᶠᶦᵉᵈ
*******
Posts: 6,889
Threads: 127
Joined: Nov 2009
Game working perfect but when i play "world 1-2" wiimote randomly disconnect cause my pc freeze and crash ,i have tried both real wiimote and emulate wii all the same ,game super fast perhap i must use save file importer to pass that
My setting

Dual core
Idle Skipping
TLB Hack
Offtomize Q (should enable to have fast speed)

Enable EFB to texture
Safe texture cache on
Laptop: (Show Spoiler)
Clevo W230SS : 3200x1800 IPS | i7 4700MQ @ 3.6GHz (Intel XTU + Triple fan mod) | GTX 860M GDDR5 | 128GB Toshiba CFD SSD | 16GB DDR3L 1600MHz
Aspire 715 43G : 1080p 144Hz |  R5 5625U @ 4.3GHz | Nvidia RTX 3050 4GB | 500GB WD SSD  | 16GB DDR4 3200MHz 
Mini PC :: (Show Spoiler)
G3258 @ 4.6GHz | ELSA GTX 750 | Asrock Z87E ITX | 600W SFX 80+ Gold Silverstone + SG06-LITE | Corsair Vengeance 8GB 2000MHz | Scythe Kozuti + Ao Kaze | 45TB 2.5" Ex HDD (in total) , Zelda Gold Wiimote , LE Wii Classic Controller , Gold LE PS3 DualShock , BlackWidow Chroma ,
Now Playing : Xenoblade Definitive Edition on Yuzu - Switch Emu 

 
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01-29-2010, 07:36 AM
#819
bugmenot Offline
Banned
Posts: 128
Threads: 16
Joined: Oct 2009
Posting problems without telling us what revision you're using = useless.
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01-29-2010, 07:43 AM
#820
Orionsangels Offline
Junior Member
**
Posts: 7
Threads: 0
Joined: Jan 2010
I'm using Dolphin Ver 4771 and I get the Wiimote disconnected glitch with New SMB.
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