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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) › Wii v
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[Wii] New Super Mario Bros. Wii
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[Wii] New Super Mario Bros. Wii
12-28-2009, 12:31 AM
#581
dj55 Offline
Junior Member
**
Posts: 23
Threads: 4
Joined: Jul 2009
Hello,

My configuration :

- Intel Dual Core E5400 @ 3,6ghz
- 4 gb DDR2 PC 8500
- ATI 4870 1GB
- Win 7 Ultimate x64
- Laster Dolphin SVN 4734 x64 (Orleans)

The game it's perfect (38/70 FPS) No glitch I play with the real wiimote but the wiimote stop after 5/15 mn the game.

A solution for this bug of the control ?

Sorry for my bad english
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12-28-2009, 05:12 AM
#582
xollen
Unregistered
 
Hey I'm new here
I don't know how fast it should run but it runs very slow 22fps avenger...

My configuration :

intel Dual Core E8400 @ 3,0ghz
4gb ram
ati 4870 500mb
windows 7 64bit

and using EmuCR-Dolphin-r4734-x64
12-28-2009, 07:09 PM
#583
devlinn Offline
Junior Member
**
Posts: 11
Threads: 0
Joined: Dec 2009
I've already read the known problems of
"Known Problems

* If someone has problems with saving, read this post, as of there is no single problem with saving in this game.
* If you get looping background problem after choosing amount of players, it means that revision you use is old and needs to be updated (look up General Discussion forum)
* If you have graphical problem, there is no way to fix it"


The problem is I've not been able to play NSMB for days and I've downloaded each new rev out and I still keep getting the Looping screen after selecting the number of players. I've tried 4666 4736 4735 and I'm currently trying 4738 (all of which are x64)
I'm running Windows 7 x64
Q6600 Over clocked 3.0Ghz
8GB DDR2 Ram
Geforce 8600 512mb 2.0open gl
running the recommended settings as posted in this thread.
I've tried DirectX and OpenGL plugins and I get the same result, I'm getting nice FPS in the menus and at one time a week ago or so I was actually able to play.

Am I still just behind on my current revision ? or am I missing some setting over looking something?

Any help is appreciated!
Windows 7 x64 Professional
Intel C2Q Q6600 @ 3.0Ghz
8GB DDR2 Ram
Geforce GTX 275 896MB
Controllers: xbox360 wireless real wiimote+nunchuck+motionplus
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12-28-2009, 09:29 PM
#584
degazor18 Offline
Junior Member
**
Posts: 48
Threads: 4
Joined: Dec 2009
Can i play with PC?

Like;

PC controls Luigi,and i control mario.Ca i do that?Ca i do that?Ca i do that?
[Image: proudmuslim29hr.gif]

[Image: 17repturk.png]

[color=#32CD32]I love WII...[/color]

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12-28-2009, 10:47 PM (This post was last modified: 12-28-2009, 10:48 PM by roytheone.)
#585
roytheone Offline
Junior Member
**
Posts: 14
Threads: 2
Joined: Jul 2009
(12-28-2009, 09:29 PM)degazor18 Wrote: Can i play with PC?

Like;

PC controls Luigi,and i control mario.Ca i do that?Ca i do that?Ca i do that?

you mean an a.i. player controled by the pc? No, it's not in the game.
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12-28-2009, 10:51 PM
#586
nosound97 Offline
Cheetahmen on the N64 D:
*******
Posts: 3,552
Threads: 107
Joined: Mar 2009
Only if you use AR to manage Super Guide play with you. That's the only thing I can think of.
[Image: 1147431.png]
YouTube channel | Xfire
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12-28-2009, 11:07 PM
#587
ANGEL777 Offline
Junior Member
**
Posts: 6
Threads: 0
Joined: Dec 2009
Hi, i tried the last version 4738 and i see wiimote2 but when i want to map the secondo pad analog ps2 sticks works, but cross directions no and buttons
=)

happy new mario year! xD
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12-29-2009, 04:18 AM
#588
king2key Offline
Member
***
Posts: 81
Threads: 6
Joined: Dec 2009
(12-28-2009, 07:09 PM)devlinn Wrote: I've already read the known problems of
"Known Problems

* If someone has problems with saving, read this post, as of there is no single problem with saving in this game.
* If you get looping background problem after choosing amount of players, it means that revision you use is old and needs to be updated (look up General Discussion forum)
* If you have graphical problem, there is no way to fix it"


The problem is I've not been able to play NSMB for days and I've downloaded each new rev out and I still keep getting the Looping screen after selecting the number of players. I've tried 4666 4736 4735 and I'm currently trying 4738 (all of which are x64)
I'm running Windows 7 x64
Q6600 Over clocked 3.0Ghz
8GB DDR2 Ram
Geforce 8600 512mb 2.0open gl
running the recommended settings as posted in this thread.
I've tried DirectX and OpenGL plugins and I get the same result, I'm getting nice FPS in the menus and at one time a week ago or so I was actually able to play.

Am I still just behind on my current revision ? or am I missing some setting over looking something?

Any help is appreciated!

i got exactly the same problem just i could play it yesterday ^^ ,...realy strange
32mbit windows vista, intel core duo 2,10 ghz, 4 gb ram

Huh Huh
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12-29-2009, 05:51 AM
#589
Turican
Unregistered
 
where can i download a latest version of delphon, i can only find this one 4525, and you spoke about a 4738,,,where did you get it?
12-29-2009, 06:49 AM
#590
king2key Offline
Member
***
Posts: 81
Threads: 6
Joined: Dec 2009
http://forums.dolphin-emu.org/thread-5497.html

HERE its the new build...
32mbit windows vista, intel core duo 2,10 ghz, 4 gb ram

Huh Huh
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