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[Wii] New Super Mario Bros. Wii
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[Wii] New Super Mario Bros. Wii
12-15-2009, 06:03 AM
#431
craunch
Unregistered
 
(12-15-2009, 01:30 AM)rodrigoinfo Wrote:
(12-15-2009, 01:08 AM)phqu88 Wrote:
(12-15-2009, 12:34 AM)craunch Wrote: anyone knows why after I select the number of players, in my case only one, the music keeps repeating and the game never starts?

other thing, when I select the game at the title screen, two messages appear, one saying "unknown cmd 0x00000095" and another "unknown cmd 0x00000096," and then the game starts normally, until I select the player number


I've been having this problem as well...i created a thread on it but no real response on the issue either. I've tried 3 different versions of the game and none of them work...they all do the same exact thing.
http://forums.dolphin-emu.org/thread-5655-post-53579.html

What revision are you using?

The current one is 4693 and no longer does this.

You can download new revisions on the link below:

http://cid-ec92aae47a89073b.skydrive.live.com/browse.aspx/Emulation/Dolphin?view=details

Thanks
I was using the last version posted at the Dolphin Homepage, i think it is 4525
hum, just another question that came up when I downloaded the latest version: is needed to download the file about OpenCL? if so, what do I do with the x64 folder (my OS is Win7 64-bit) and Win32 folder? My video card is an ATI, Mobile HD 4570 (notebook)
12-15-2009, 07:15 AM (This post was last modified: 12-15-2009, 07:15 AM by ggp759.)
#432
ggp759 Offline
Junior Member
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Posts: 13
Threads: 1
Joined: Dec 2009
Can someone please help me with this:Hi this is my first post am total nood so go easy on me. Playing this game with the latest build 4693 on a windows 7 machine. After 3-5 minutes of gameplay the emulator crashes. Sometimes i get a message the the wiimote emulation is out of sync. I use a real wiimote and i have the wiimote emulation unchecked. Also tried with the panic handles on and off. Same thing happens. Can some please help me? I tried a lot of the configs that i found in this forum but it happens all the time no matter what i change be it sound, fullscreen or windowed, opegl or d3d. Always the same crash. Can someone please help me? Also another question: when i turn off the wiimote i have to go to bluetooth remove and then rediscover it in order to work again. Something wrong am doing here as well? Thanks a lot in advance. Also all the software needed to run the emulator is installed.
Find
12-15-2009, 07:32 AM
#433
RLB31384 Offline
Junior Member
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Posts: 9
Threads: 1
Joined: Dec 2009
Anyone else having world map glitches? The colored circles that represent each stage are gone.. im using Copy EFB To Texture would that cause it? Im pretty sure it was doing it before I changed it to EFB but does anyone know how I could fix this?
Find
12-15-2009, 08:09 AM
#434
MarioMadness
Unregistered
 
(12-15-2009, 07:15 AM)ggp759 Wrote: Can someone please help me with this:Hi this is my first post am total nood so go easy on me. Playing this game with the latest build 4693 on a windows 7 machine. After 3-5 minutes of gameplay the emulator crashes. Sometimes i get a message the the wiimote emulation is out of sync. I use a real wiimote and i have the wiimote emulation unchecked. Also tried with the panic handles on and off. Same thing happens. Can some please help me? I tried a lot of the configs that i found in this forum but it happens all the time no matter what i change be it sound, fullscreen or windowed, opegl or d3d. Always the same crash. Can someone please help me? Also another question: when i turn off the wiimote i have to go to bluetooth remove and then rediscover it in order to work again. Something wrong am doing here as well? Thanks a lot in advance. Also all the software needed to run the emulator is installed.

My wii Remote gets outta sync too And With a Emulated Remote (Or GamePad) Huh It Did work for a little bit there on r4633, but the latest revs seem to break it agin.

And Nope, no graphic issues here. try opening the world map or pause then close it agin, it should fix the issues
12-15-2009, 08:47 AM (This post was last modified: 12-15-2009, 08:50 AM by diegodolphin.)
#435
diegodolphin Offline
Junior Member
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Posts: 44
Threads: 1
Joined: Nov 2009
As i promissed here they are.
asked permission to my friend as he said he found those codes on the web but he gave to me, so i'm "crediting" him!changin' values i discovered how to play as yellow toad so i "credited" myself.

AR codes to play with luigi,yellow and blue toads and starts any level with yoshi.
(only works on PAL version)

starts any level with yoshi:
04355180 00000002

play as Luigi:
04355160 00000001


play as blue toad:
04355160 00000002


play as yellow toad:
04355160 00000003


credits: play as luigi, blue toad and starts with yoshi -> Leonardo
play as yellow toad -> diegodolphin
Find
12-15-2009, 08:55 AM
#436
LuisR14
Unregistered
 
cool, now i can test those codes Tongue

(12-13-2009, 07:27 AM)Skyy Wrote:
(12-10-2009, 01:45 AM)LuisR14 Wrote: here it is Smile
Updated Dx plugin

Link is dead, can someone repost?
hmm, looks like i'll have to leave my pc on then Tongue (but not really necessary now xP)
12-15-2009, 09:07 AM
#437
themaster
Unregistered
 
For some reason it's running a little slow for me. I used the settings shown in OP thread with Dolphin-x64-r4693 at 1080p. I'm running the following specs:
Windows 7 Pro x64
Nvidia GTS 250
Intel Core 2 Quad Q6700
4 GB ddr2 mem
Edit: Fixed Enable safe texture cache!
Enable EFB copy to texture in advanced tab!
12-15-2009, 09:26 AM
#438
RLB31384 Offline
Junior Member
**
Posts: 9
Threads: 1
Joined: Dec 2009
I tested it with different settings and for some reason the trail is on top of mario...anyways to fix this? It wasnt like this in older revs. Also..im going to look it up but if someone can tell me before I find it...how the heck do you pick toad up...im using a gamepad...do I hit 1 + hit left and right on right analog..it it roll left and roll right over and over?
Find
12-15-2009, 10:33 AM
#439
LuisR14
Unregistered
 
you must hold 1 and "shake" the wiimote Tongue
12-15-2009, 12:16 PM
#440
MarioMadness
Unregistered
 
Thoses AR Codes Don't work on the NTSC version Dodgy
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