• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) › Wii v
1 2 3 4 5 ... 10 Next »

[Wii] New Super Mario Bros. Wii
View New Posts | View Today's Posts

Pages (187): « Previous 1 ... 19 20 21 22 23 ... 187 Next »
Jump to page 
Thread Rating:
  • 35 Vote(s) - 4.51 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
[Wii] New Super Mario Bros. Wii
12-05-2009, 10:48 PM
#201
StripTheSoul Offline
YouKittenMe?
*******
Posts: 4,639
Threads: 39
Joined: Oct 2009
yeah, I got a real WiiMote, too...well, it's not easy, but you can do it Big Grin ...anyway, you're right, it's not a final solution...

Do you use a latest rev? If so, exchange the files wiimoteplugin.dll and wiiuse.dll with the ones from an older rev, like 4583...that way I get rid of a lot of wiimote sickness...
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
Find
12-05-2009, 11:21 PM (This post was last modified: 12-05-2009, 11:45 PM by kofkin00.)
#202
kofkin00 Offline
Member
***
Posts: 51
Threads: 4
Joined: Oct 2009
(12-05-2009, 08:41 PM)SkullKid Wrote: I have the same problem with the flying blocks Sad
I hold the wii button, i shake while holding and Mario grabs the block but when i shake again (always holding 1) Mario does a little spin high and then he throws the block °.°

I'm in the world 4-ship so i can't go further Sad any suggestions?

Big Grin yes, i also had the same problem in the world 4-ship .. <4641 build>
it's a strange thing "Mario fly and auto throws the block " only happen in the the world 4-ship , else stage i tried is OK ? why ??? ... Huh
finally , i run and jump the wall to topBig Grin not too hard skill ... try it !!
[Image: attachment.php?aid=1717]


4643 by ayuanx said :
Revert "shake" to the previous fierce one. Yes, some games require you to shake
as hard as you possibly can. So better keep shake always hard.

Tongue maybe this revert will help the problem solved .... <Undecided i just tested 4643 , and problem still here>
if ayuanx can , maybe make a "checkbox" for player to choose enabled / diabled by themselves will be better !!


Attached Files Thumbnail(s)
   
If you intend to learn Chinese Language to communicate., Wellcome PM me Big Grin
Find
12-05-2009, 11:33 PM (This post was last modified: 12-05-2009, 11:34 PM by lemonade.)
#203
lemonade Offline
Junior Member
**
Posts: 32
Threads: 0
Joined: Dec 2009
(12-05-2009, 07:43 AM)Xtreme2damax Wrote: Unlimited JIT cache is no longer required, it's a useless option now. I don't understand why he doesn't remove the option from his builds since it is no longer needed. Also, from what I've tested the watchdog patch doesn't seem to offer any benefits, no games ran any faster by using or including this option. Any of these so called benefits the watchdog option offers seems to merely be a placebo effect, if someone claims something improves performance everyone automatically believes it even if it doesn't offer any performance advantages.

Hence why I don't include these options in my builds, because for the most part these options are useless and tend to cause more problems than it's worth to include these options.

In case anyone is wondering, the unlimited JIT hack/fix is no longer needed since LinesProwers JIT fixes, even the developers of Dolphin have said so.

If I don't have Unlimited JIT cache enabled, controller doesn't work for me in NSMBW and Dolphin also crashes pretty soon after starting the game. So I guess it is still needed at least for me.
Find
12-06-2009, 12:18 AM (This post was last modified: 12-06-2009, 12:19 AM by ZiiM.)
#204
ZiiM Offline
Junior Member
**
Posts: 6
Threads: 0
Joined: Dec 2009
I'm having weird graphical problems.

[Image: attachment.php?aid=1718]

How do fix?


Attached Files Thumbnail(s)
   
Find
12-06-2009, 01:03 AM
#205
Kupfel Offline
Junior Member
**
Posts: 41
Threads: 0
Joined: Aug 2009
in graphics plugin settings you gotta change "Copy EFB to system RAM" to "Copy EFB to GL Texture (hack)"
Find
12-06-2009, 02:02 AM
#206
ZiiM Offline
Junior Member
**
Posts: 6
Threads: 0
Joined: Dec 2009
(12-06-2009, 01:03 AM)Kupfel Wrote: in graphics plugin settings you gotta change "Copy EFB to system RAM" to "Copy EFB to GL Texture (hack)"

No more black snow but everytime i complete a stage that happens.

   
Find
12-06-2009, 02:22 AM
#207
StripTheSoul Offline
YouKittenMe?
*******
Posts: 4,639
Threads: 39
Joined: Oct 2009
read the thread -_-
just go into the menu and back, then it's fine...no other fix atm
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
Find
12-06-2009, 02:30 AM
#208
kuno86 Offline
Member
***
Posts: 78
Threads: 5
Joined: Mar 2009
In World 6-3, dolphin instantly crashes when i push a button Sad
- AMD Phenom X4 9950
- 4GB DDR2 RAM
- GeForce 260 GTX
- Win 7 Ultimate 64Bit
Find
12-06-2009, 03:18 AM (This post was last modified: 12-06-2009, 03:24 AM by kofkin00.)
#209
kofkin00 Offline
Member
***
Posts: 51
Threads: 4
Joined: Oct 2009
(12-06-2009, 02:30 AM)kuno86 Wrote: In World 6-3, dolphin instantly crashes when i push a button Sad


Big Grin i think this is must become a ISSUE or nosuond97 post in 1st page

as far i play in stage 6 , all i meet problem under
4-3 crash !!
6-3 when you into tube , Dolphin emulator shut down by itself

Big Grin in OpenGL or DX9 , please check / enabled " Safe Texture Cache "
then everything ok !!

Be myself (4643 build with DX9 ), check Safe Texture Cache will decrease a littel FPS .
Besides, watchdog change 60 to 40 or 50 , my FPS from 30 become 40 or 50 Huh


Attached Files Thumbnail(s)
   
If you intend to learn Chinese Language to communicate., Wellcome PM me Big Grin
Find
12-06-2009, 03:30 AM
#210
Xtreme2damax Offline
New & Improved
********
Global Moderators
Posts: 3,135
Threads: 91
Joined: Mar 2009
(12-05-2009, 11:33 PM)lemonade Wrote:
(12-05-2009, 07:43 AM)Xtreme2damax Wrote: Unlimited JIT cache is no longer required, it's a useless option now. I don't understand why he doesn't remove the option from his builds since it is no longer needed. Also, from what I've tested the watchdog patch doesn't seem to offer any benefits, no games ran any faster by using or including this option. Any of these so called benefits the watchdog option offers seems to merely be a placebo effect, if someone claims something improves performance everyone automatically believes it even if it doesn't offer any performance advantages.

Hence why I don't include these options in my builds, because for the most part these options are useless and tend to cause more problems than it's worth to include these options.

In case anyone is wondering, the unlimited JIT hack/fix is no longer needed since LinesProwers JIT fixes, even the developers of Dolphin have said so.

If I don't have Unlimited JIT cache enabled, controller doesn't work for me in NSMBW and Dolphin also crashes pretty soon after starting the game. So I guess it is still needed at least for me.

The problem is just you, and isn't something that Unlimited JIT cache is fixing. The option is useless now, the developers who actually develop dolphin and have more of an understanding of the code than anyone here has said this more than once.

Just so you know, I and everyone else have none of the problems you've mentioned without the Unlimited JIT cache hack. Try using a build without this option, I'm sure your problem will go away.

I have been playing NSMB Wii and many other games just fine without this option, others have as well. Watchdog isn't the answer for better performance, watchdog merely offers a placebo effect performance increase. Any benefits the watchdog patch offers is a delusion, the best thing everyone can do to improve performance is upgrade their hardware. I've tested the watchdog patch with several games and it offers very little to absolutely no increase in performance for Dolphin.

There is no magical performance fix for crappy outdated hardware, which is why even Pcsx2 with the speedhacks still runs crappy on old outdated hardware.

Anyway to get back on topic, I've just beat the first world last night, I'm on the sand world now. This game reminds me of the classic Super Mario Bros. games with some 3D elements mixed in. I am definitely liking this game so far, anyone notice how the Koopa's will stop walking and start dancing in place? Tongue
Find
« Next Oldest | Next Newest »
Pages (187): « Previous 1 ... 19 20 21 22 23 ... 187 Next »
Jump to page 


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode