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[Wii] New Super Mario Bros. Wii
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[Wii] New Super Mario Bros. Wii
03-03-2012, 01:28 AM (This post was last modified: 03-03-2012, 01:29 AM by Duke Nukem.)
#1,741
Duke Nukem Offline
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(02-13-2012, 03:23 AM)LordVador Wrote: And the game works fine (I dare to say perfectly) with Dolphin 3.0

Yeah pretty much I would say, the game plays excellent with 3.0
New Super Mario Bros. should be considered one of the easier games to emulate on the Wii, maybe that's why it's so damn perfect.

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03-03-2012, 08:03 AM
#1,742
Man Turismo Offline
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Set to ram with spinning coins it runs at half speed, texture it runs amazing... I don't need spinning coins. Big Grin
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03-03-2012, 08:22 AM
#1,743
Duke Nukem Offline
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(03-03-2012, 08:03 AM)Man Turismo Wrote: Set to ram with spinning coins it runs at half speed, texture it runs amazing... I don't need spinning coins. Big Grin

Exactly the spinning coins isn't important and no one would tell the difference really.
My nieces thinks it's so damn cool that I don't need a Wii to play their favorite games.
They love Mario and not stupid effects.
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03-09-2012, 03:17 PM
#1,744
crashin
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On world 1-5 when I get the first star and jump down the game encounters and error and closes, any fix? haven't had any other problems so far..

edit:

world 1-6 when i go up the beanstock and then exit, screen goes black.

I'm at world 5 now and those two are still the only problems, dunno how I'll be able to get that star.

usa ntsc version

x64, 3.0 439
03-09-2012, 10:52 PM
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LordVador Offline
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(02-13-2012, 03:23 AM)LordVador Wrote: And the game works fine (I dare to say perfectly) with Dolphin 3.0

[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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03-10-2012, 07:34 AM
#1,746
crashin
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That's what I'm using, unless you mean downgrade back to 3.0
03-10-2012, 07:38 AM
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gaiachaos Offline
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(03-03-2012, 08:03 AM)Man Turismo Wrote: Set to ram with spinning coins it runs at half speed, texture it runs amazing... I don't need spinning coins. Big Grin

You'll run into invisible blue coins eventually. EFB Copy to RAM fixes this.
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03-10-2012, 07:51 AM
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neobrain Offline
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(03-10-2012, 07:34 AM)crashin Wrote: That's what I'm using, unless you mean downgrade back to 3.0

3.0 439 is not the same as 3.0.
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03-10-2012, 08:24 AM (This post was last modified: 03-10-2012, 08:32 AM by kirbypuff.)
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Quote:Without EFB to RAM, yellow coins don't spin ...

Quote:... blue coins become invisible ...

... and the cool shine effect on the breakable blocks is gone.
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03-10-2012, 09:16 AM
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Tezuka Offline
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I have a question do you need an i7 to run the ram faster on emulation? Cause I'm planning to buy a new computer at the end of this year for Dolphin, but I'd like to know if an i7 would run ram faster cause i noticed the coins actually spin around if you change it to ram, but if you change it to texture the frame rate speeds up and the coins don't spin.

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