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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) › Wii v
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[Wii] New Super Mario Bros. Wii
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[Wii] New Super Mario Bros. Wii
09-06-2010, 06:17 AM
#1,401
isamu Offline
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Posts: 258
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(12-02-2009, 09:09 PM)lemonade Wrote: Save states have been corrupted a couple of times though. Mostly they work fine, but there have been a couple of cases when loading the save state only brings out black screen (sound is still playing in the background). I have only saved states in map view.

Good post lemonade. I was wondering if any knows how to make the save state function more stable for this game? I too, sometimes get a black screen upon loading one. And sometimes it'll load and the graphics and sound are fine, but the controller input signal stops and I can't move.
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09-09-2010, 12:19 PM
#1,402
hollenjoe Offline
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Posts: 43
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Joined: Aug 2009
Hi, Im having an issue, im getting a black screen after I exit level 4-3 with the following message "Unknown pointer Address Prefix FD, report this to devs: 0xFD3C6A2F", Ive tried other revisions and setting but nothing... help please..


Ive tried several revision including original v2.0
3570k 4.5 GHz
Gtx Titan Black Superclocked
32gb Ram

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09-10-2010, 02:43 AM
#1,403
Demimorg Offline
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Posts: 55
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Joined: Jun 2009
Try to change graphical plugin.
[Image: 598608.png]
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09-10-2010, 03:33 AM
#1,404
hollenjoe Offline
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Tried opengl and the same thing, it only happens in this exact level, im only missing world 8 and this level and that sux cuz i cant go to level 9 without getting the coin stars from this level, Also ive noticed open gl after dolphin 2.0 ridiculously slow, im getting 1 fps on mario compared to 100% with directx is this normal?
3570k 4.5 GHz
Gtx Titan Black Superclocked
32gb Ram

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09-10-2010, 10:45 AM
#1,405
oohladeeda Offline
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Posts: 67
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(09-09-2010, 12:19 PM)hollenjoe Wrote: Hi, Im having an issue, im getting a black screen after I exit level 4-3 with the following message "Unknown pointer Address Prefix FD, report this to devs: 0xFD3C6A2F", Ive tried other revisions and setting but nothing... help please..


Ive tried several revision including original v2.0

enable safe texture cache (preferably fast)
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09-10-2010, 11:06 AM
#1,406
hollenjoe Offline
Junior Member
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Posts: 43
Threads: 4
Joined: Aug 2009
Wow safe texture cache in normal did help me pass the black screen i used safe and didnt work, although i had a drop of 10 fps, thanx
3570k 4.5 GHz
Gtx Titan Black Superclocked
32gb Ram

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09-10-2010, 06:34 PM
#1,407
Kadath
Unregistered
 
Hi you all!

I introduce myself, I'm Daniel.

Well, going to the point. I put all the settings like the one's posted, but, I can't go over than 45 fps.

Maybe I'm doing something wrong cause my pc is supossed to run the game perfectly

I have a Saphire 5770 Vapor - X 1GB DDR5
AMD Phenom II X4 965
2 GB DDR5 OCZ 1600 MHz
Windows 7 Ultimate x64

Maybe the low fps are for the Ram?
No matters the resolution or the filters I use, the game stucks at 42 - 45 fps (The are locked at 60)

Soooo... Anyone knows what can be the problem?

Thanks for your help and sory for my english.
09-10-2010, 06:43 PM (This post was last modified: 09-10-2010, 06:44 PM by admin89.)
#1,408
admin89 Offline
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Posts: 6,889
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Game setting i guess,go here for the guide :
http://www.dolphin-emu.org/performance.html
(Enable "Safe Texture Caches : Normal" on this game)
Laptop: (Show Spoiler)
Clevo W230SS : 3200x1800 IPS | i7 4700MQ @ 3.6GHz (Intel XTU + Triple fan mod) | GTX 860M GDDR5 | 128GB Toshiba CFD SSD | 16GB DDR3L 1600MHz
Aspire 715 43G : 1080p 144Hz |  R5 5625U @ 4.3GHz | Nvidia RTX 3050 4GB | 500GB WD SSD  | 16GB DDR4 3200MHz 
Mini PC :: (Show Spoiler)
G3258 @ 4.6GHz | ELSA GTX 750 | Asrock Z87E ITX | 600W SFX 80+ Gold Silverstone + SG06-LITE | Corsair Vengeance 8GB 2000MHz | Scythe Kozuti + Ao Kaze | 45TB 2.5" Ex HDD (in total) , Zelda Gold Wiimote , LE Wii Classic Controller , Gold LE PS3 DualShock , BlackWidow Chroma ,
Now Playing : Xenoblade Definitive Edition on Yuzu - Switch Emu 

 
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09-10-2010, 07:15 PM
#1,409
Kadath
Unregistered
 
Thx for the answer, but I already do that, touching some options, I discover than when I put the Throttle in DSP, the fps go terribly down.
If I don't put that, the fps are limited by the fps limiter (When I put 60. the fps stay at 55 - 58, at 70 in 62 - 65. and off the fps go to 180)

Can't find a way to force the fps to stay at 60
09-10-2010, 07:25 PM
#1,410
benclau
Unregistered
 
(09-10-2010, 07:15 PM)Kadath Wrote: Thx for the answer, but I already do that, touching some options, I discover than when I put the Throttle in DSP, the fps go terribly down.
If I don't put that, the fps are limited by the fps limiter (When I put 60. the fps stay at 55 - 58, at 70 in 62 - 65. and off the fps go to 180)

Can't find a way to force the fps to stay at 60

vsync ON
audio throttle OFF
Frame Limit OFF

This is the best setting for me to keep a smooth game.



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