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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) › Wii v
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[Wii] New Super Mario Bros. Wii
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[Wii] New Super Mario Bros. Wii
07-27-2010, 04:48 PM
#1,361
thaCASHdude Offline
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nsmbwii doesnt support gc controllers so gc plugin with nsmbwii on dolphin wont work.
Don't let tha name fool you... I'm not rich... yet... Tongue
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Windows 7 Ultimate x64 | Intel Celeron D 352 ~ 3.2Ghz | 3GB RAM | NVIDIA Geforce 6600[/color]

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07-28-2010, 10:41 AM
#1,362
W.A.C. Offline
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(07-25-2010, 05:50 PM)W.A.C. Wrote: Under those settings, it still runs way too slow for the opening cut-scene for a new game data but at the same time, everything before that runs too fast.

So what can I do to resolve this problem? :/ Nothing I try to play runs right no matter how I set it up.
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07-28-2010, 01:36 PM
#1,363
leojohn23
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runs at 38 40 fps how can i make it faster? my system is core2duo 1.83 3gbram gforce8600, i use dx9
07-28-2010, 01:57 PM
#1,364
thaCASHdude Offline
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what are your dolphin settings?
Don't let tha name fool you... I'm not rich... yet... Tongue
[color=#009900]
PC Specs:[/color][color=#009900]
Windows 7 Ultimate x64 | Intel Celeron D 352 ~ 3.2Ghz | 3GB RAM | NVIDIA Geforce 6600[/color]

[Image: youtube.png]

[Image: crfnqee]
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07-28-2010, 02:12 PM
#1,365
leet Offline
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(07-28-2010, 01:36 PM)leojohn23 Wrote: runs at 38 40 fps how can i make it faster? my system is core2duo 1.83 3gbram gforce8600, i use dx9

http://www.dolphin-emu.org/performance.html
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07-29-2010, 07:48 PM
#1,366
arsdolphin
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the r5897 has problem with continuing from a checkpoint within the level after dying (it just turns to a black screen)
07-30-2010, 04:24 AM
#1,367
Legend80 Offline
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(07-29-2010, 07:48 PM)arsdolphin Wrote: the r5897 has problem with continuing from a checkpoint within the level after dying (it just turns to a black screen)

If you're on 4-3, so help me god!!!!!

....fine, turn on safe texture cache...argh, christ people - this has been mentioned easily 30 times on these forums.

If that's not it, try using a version that wasn't made a month ago -we're on 5995 now.
Intel Core i5 2500k @ 4.3 ghz. (Sandy Bridge CPU) / Asus P8P67 / 4 Gig Ram / GeForce GTX 660/ Creative X-fi / Win 8.1 Pro 64 bit
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07-30-2010, 07:12 AM
#1,368
slipk487 Offline
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Does anybody have problems running this game with multiple controllers. When I run the game with only one controller i get full speed but when I try to run with 2 or more controllers i get around 5 fps, is that normal.
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08-03-2010, 06:44 AM
#1,369
Squashii
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I've got a weird problem with this game on my dolphin-emulator...

When I get to the castle in the second world the game just turn off Undecided
The window just shut down...

Does somebody know what's the problem?
08-03-2010, 03:39 PM
#1,370
drakex99 Offline
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(08-03-2010, 06:44 AM)Squashii Wrote: I've got a weird problem with this game on my dolphin-emulator...

When I get to the castle in the second world the game just turn off Undecided
The window just shut down...

Does somebody know what's the problem?

could be a lot of things...
bad power supply
overheating processor
automatic updates go nuts
your parents/brothers messing with you
insert more things here ad infinitum
the last thing its dolphin getting so godly almighty overpowered to shutdown your windows.
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