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[Wii] New Super Mario Bros. Wii
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[Wii] New Super Mario Bros. Wii
12-03-2009, 11:45 AM
#111
James333 Offline
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you need to patch the game , if the game is pal you don't need to do this
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12-03-2009, 11:50 AM
#112
Apostacious Offline
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(12-03-2009, 11:27 AM)Xerravon Wrote: could someone tell me how to set up the emm wiimote (keyboard) so it will pitch left and right? everything works except for that.

thanks



[Image: wiimote1.jpg?t=1259458571]

to tilt the cannon and bridge use the pitch and roll keys.
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12-03-2009, 12:41 PM
#113
jackoblades
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will ntsc ever get a fix for this without having to patch?
12-03-2009, 12:43 PM (This post was last modified: 12-03-2009, 12:59 PM by Xerravon.)
#114
Xerravon Offline
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(12-03-2009, 11:50 AM)Apostacious Wrote:
(12-03-2009, 11:27 AM)Xerravon Wrote: could someone tell me how to set up the emm wiimote (keyboard) so it will pitch left and right? everything works except for that.

thanks



[Image: wiimote1.jpg?t=1259458571]

to tilt the cannon and bridge use the pitch and roll keys.

Thanks, I tried the default keys , and . but I didnt set the settings to 100 each, I did try setting it to keyboard but not the numbers below it.

Oh, I have the sideways dpad checked and the real wiimote unchecked. is that correct?

I will try, thanks

UPDATE-- That did it, thanks!!!
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12-03-2009, 02:10 PM
#115
Legend80 Offline
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I have an unpatched NTSC ISO and it works fine - don't know what you guys are talking about...Undecided
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12-03-2009, 02:13 PM (This post was last modified: 12-03-2009, 02:14 PM by Xtreme2damax.)
#116
Xtreme2damax Offline
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I'm still trying to save up some cash so I can buy this and dump it to my computer, looks like a lot of fun especially playing multi-player with family and friends. Smile
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12-03-2009, 02:33 PM
#117
Day
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Hello

game run fine at full speed only problem i have is that my orginal wiimote does not recognize when i hold it sideways. Any help? Thank you
12-03-2009, 03:49 PM
#118
student1 Offline
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(12-03-2009, 11:27 AM)Xerravon Wrote: could someone tell me how to set up the emm wiimote (keyboard) so it will pitch left and right? everything works except for that.

thanks

Sure,

go to button mapping, select keyboard under roll and pitch and set 100 for roll and pitch, then just select yours keys below for shaking roll pitch left and right!


gl
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12-03-2009, 03:51 PM (This post was last modified: 12-03-2009, 03:58 PM by Boxhead.)
#119
Boxhead Offline
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I think the wiimote desync partially might be affected by the hardware you're running. I've played for hours getting all the coins without a desync yet. Sometimes the keyboard didn't register right when I turned the game on, but since I started using a dual action it stopped. Nothing in game now though. As far as graphics go I've just noticed the pirate ships are white up close and marios eyes are missing in some parts like in mario galaxy's menu. There were some other small glitches for me but very small ones. Almost forgot the blue coins are missing for me still, I know this was mentioned a while back but is there a fix within the settings? Damn I can't remember where that was in the 50+ pages lmao.
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12-03-2009, 04:36 PM
#120
antwaan
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Sweet. I did the patch just like it said at the top and no more freezing and everything is working perfect at 60fps so far. Thanks guys.

P.S. Do you have to patch every ntsc games like this?
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