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[Wii] New Super Mario Bros. Wii
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[Wii] New Super Mario Bros. Wii
03-04-2010, 11:20 AM
#1,061
GodRays Offline
"Playable" ... rrright.
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Which controller options are you using ? Use emulated wiimote and set emulated extension to None.
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03-04-2010, 02:23 PM
#1,062
admin89 Offline
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(03-04-2010, 10:22 AM)zzplayer Wrote: So many pages or this thread! Confused

Any idea for my problem? I have tried many latest version.

I get some random controller problem without any warning message (this kind : "Wiimote has been disconnected by system due to idle time out.")

Sometimes I can play 2 hours, sometimes 15 minutes then I suddenly loose all controls.

Patch the iso Smile
Laptop: (Show Spoiler)
Clevo W230SS : 3200x1800 IPS | i7 4700MQ @ 3.6GHz (Intel XTU + Triple fan mod) | GTX 860M GDDR5 | 128GB Toshiba CFD SSD | 16GB DDR3L 1600MHz
Aspire 715 43G : 1080p 144Hz |  R5 5625U @ 4.3GHz | Nvidia RTX 3050 4GB | 500GB WD SSD  | 16GB DDR4 3200MHz 
Mini PC :: (Show Spoiler)
G3258 @ 4.6GHz | ELSA GTX 750 | Asrock Z87E ITX | 600W SFX 80+ Gold Silverstone + SG06-LITE | Corsair Vengeance 8GB 2000MHz | Scythe Kozuti + Ao Kaze | 45TB 2.5" Ex HDD (in total) , Zelda Gold Wiimote , LE Wii Classic Controller , Gold LE PS3 DualShock , BlackWidow Chroma ,
Now Playing : Xenoblade Definitive Edition on Yuzu - Switch Emu 

 
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03-04-2010, 10:16 PM
#1,063
abe171 Offline
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This game is awesome!(except for a few minor glitches) So far everything works fine! Smile

Only thing is my controller sucks Sad .I'm thinking of getting an adapter/converter for my old ps1/psx controller.Could you guys suggest which one i should buy which would work fine with the dolphin emu?

Btw how many worlds/levels are there in this game?
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03-04-2010, 10:42 PM (This post was last modified: 03-04-2010, 10:42 PM by darkshadw.)
#1,064
darkshadw Offline
I try to help as much as possible!
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Get real wiimote? Wink.
New computer, I'm back!

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03-05-2010, 02:07 AM
#1,065
RoyBM
Unregistered
 
after completing world 5-5 and than entering another level i get this error and crash. I know some people already have it but here is the error i get anyway if it helps fix the problem.

Description:
A problem caused this program to stop interacting with Windows.

Problem signature:
Problem Event Name: AppHangB1
Application Name: Dolphin.exe
Application Version: 0.0.0.0
Application Timestamp: 4b8b1cbc
Hang Signature: ba24
Hang Type: 0
OS Version: 6.1.7600.2.0.0.256.1
Locale ID: 1033
Additional Hang Signature 1: ba24bbe3df71313d0f06c92491fc253f
Additional Hang Signature 2: 445e
Additional Hang Signature 3: 445e2df222f7ff219ada70ae808f7b3c
Additional Hang Signature 4: ba24
Additional Hang Signature 5: ba24bbe3df71313d0f06c92491fc253f
Additional Hang Signature 6: 445e
Additional Hang Signature 7: 445e2df222f7ff219ada70ae808f7b3c

this happens in Dolphin x64 r5148
03-05-2010, 02:12 AM
#1,066
James333 Offline
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(03-05-2010, 02:07 AM)RoyBM Wrote: after completing world 5-5 and than entering another level i get this error and crash. I know some people already have it but here is the error i get anyway if it helps fix the problem.

Description:
A problem caused this program to stop interacting with Windows.

Problem signature:
Problem Event Name: AppHangB1
Application Name: Dolphin.exe
Application Version: 0.0.0.0
Application Timestamp: 4b8b1cbc
Hang Signature: ba24
Hang Type: 0
OS Version: 6.1.7600.2.0.0.256.1
Locale ID: 1033
Additional Hang Signature 1: ba24bbe3df71313d0f06c92491fc253f
Additional Hang Signature 2: 445e
Additional Hang Signature 3: 445e2df222f7ff219ada70ae808f7b3c
Additional Hang Signature 4: ba24
Additional Hang Signature 5: ba24bbe3df71313d0f06c92491fc253f
Additional Hang Signature 6: 445e
Additional Hang Signature 7: 445e2df222f7ff219ada70ae808f7b3c

this happens in Dolphin x64 r5148
Safe texture cache may help
MB : MSI Z68A-GD80
CPU : Intel Core i7 2600k @ 3.4 GHz (stock clock)
Gfx : ATI Raedon HD 6850
Ram : 4 GB DDR3-1333
OS : Windows XP x86

I speak Spanish Big Grin ( And a little English )
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03-05-2010, 03:16 AM
#1,067
fantsu
Unregistered
 
The only thing I can use with DX9 plugin, is the "enable EFB copy to texture" to get my game run on good FPS. That stops the coins flipping around. Any other way? Is there other plugins to download or other settings that might get them back in spin. Thanks.
03-05-2010, 02:10 PM
#1,068
abe171 Offline
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(03-04-2010, 10:42 PM)darkshadw Wrote: Get real wiimote? Wink.

I could've bought a wii then Tongue
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03-05-2010, 11:03 PM
#1,069
GodRays Offline
"Playable" ... rrright.
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Posts: 298
Threads: 6
Joined: Feb 2010
(03-05-2010, 02:10 PM)abe171 Wrote:
(03-04-2010, 10:42 PM)darkshadw Wrote: Get real wiimote? Wink.

I could've bought a wii then Tongue

The emulator isn't an alternative for a console and it isn't meant as a way to play pirated games.
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03-05-2010, 11:58 PM (This post was last modified: 03-06-2010, 12:02 AM by Ocean.)
#1,070
Ocean Offline
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(03-05-2010, 02:10 PM)abe171 Wrote:
(03-04-2010, 10:42 PM)darkshadw Wrote: Get real wiimote? Wink.

I could've bought a wii then Tongue

Why do people keep thinking this is some sort of pirate emulation choice for people who don't want to pay?

Since you have no wiimotes (hence no console), it would be pretty safe to say you gained games illegally, by stealing something that doesn't belong to you. Despite not being a physical copy, it's still intellectual property which took thousands of working hours to come to life.

Pirate isos can be faulty ripped or improper patching. They have no support, and this can create fix problems, when something is fixed already, yet people claim something is still broken in a game (when it's not in a legal rip).
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