Operating System: Windows 8.1 x64
Processor/CPU: Intel® Xeon® CPU E5-1650 v2 @ 3.50GHz
Video Card/GPU: 2x AMD Radeon 7990 6GB
Memory/RAM: Samsung 32GB 1886Mhz ECC
Dolphin Revision Currently Using: 4.0-5491
Hi! Sorry if this is a generalized performance issue(I don't think it is...) but everything's running in slow mo. No matter what I do the framerate seems to remain the same(changes to native resolution and enhancements have no effect, the game runs between 49-60FPS no matter what) but since it doesn't skip frames at 45FPS, for example, it's in slow motion. I tried adjusting the frame limit to no avail. Running at 1x internal resolution windowed yields even lower framerates! No graphics adjustment seems to help!
The culprit would appear to be audio-related, but while I've made various adjustments that help(LLE Recompiler with my actual DPS rom combined with OpenAL and a latency ~10ms works best) it's still weirdly slow mo. Again, animations are smooth and framerate is smooth it's all just running at a reduced speed, like I've used a speedhack(I haven't).
I feel like I'm missing something obvious as I'm new to dolphin but I couldn't find a solution anywhere. I've watched videos of folks with lesser computers running it perfectly! I have two graphics cards that run in Crossfire X by default, I don't know if that's an issue but turning it off makes things worse, and I seem to get the best accuracy with OpenGL. I also tried the stable release but experienced the same issue. I have yet to import additional Wii games aside from Tetris Party Deluxe, which does not exhibit this issue, but my GCN collection(I own about 20 games) doesn't exhibit it either!
I'm stumped, if any of you have the time please help. Sorry to be such a noob.
Processor/CPU: Intel® Xeon® CPU E5-1650 v2 @ 3.50GHz
Video Card/GPU: 2x AMD Radeon 7990 6GB
Memory/RAM: Samsung 32GB 1886Mhz ECC
Dolphin Revision Currently Using: 4.0-5491
Hi! Sorry if this is a generalized performance issue(I don't think it is...) but everything's running in slow mo. No matter what I do the framerate seems to remain the same(changes to native resolution and enhancements have no effect, the game runs between 49-60FPS no matter what) but since it doesn't skip frames at 45FPS, for example, it's in slow motion. I tried adjusting the frame limit to no avail. Running at 1x internal resolution windowed yields even lower framerates! No graphics adjustment seems to help!
The culprit would appear to be audio-related, but while I've made various adjustments that help(LLE Recompiler with my actual DPS rom combined with OpenAL and a latency ~10ms works best) it's still weirdly slow mo. Again, animations are smooth and framerate is smooth it's all just running at a reduced speed, like I've used a speedhack(I haven't).
I feel like I'm missing something obvious as I'm new to dolphin but I couldn't find a solution anywhere. I've watched videos of folks with lesser computers running it perfectly! I have two graphics cards that run in Crossfire X by default, I don't know if that's an issue but turning it off makes things worse, and I seem to get the best accuracy with OpenGL. I also tried the stable release but experienced the same issue. I have yet to import additional Wii games aside from Tetris Party Deluxe, which does not exhibit this issue, but my GCN collection(I own about 20 games) doesn't exhibit it either!
I'm stumped, if any of you have the time please help. Sorry to be such a noob.