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[Wii] New Carnival Games
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05-05-2018, 08:38 PM
(This post was last modified: 05-05-2018, 08:39 PM by mrpenguinb.)
There is an issue with the graphics for each of the arcade game panels only when "Force Texturing Filtering" is enabled. Other than that I have not come across any other issue. In some ways I think that the glitch makes everything look much more pleasing
Current Machine Specs: 3.4 GHz i7-2600 - NVIDIA Quadro K620 - Windows 7 64-bit - 12 GB RAM Dolphin Build tested on: 5.0-7205 - Default Settings 05-06-2018, 02:05 AM
(05-05-2018, 08:38 PM)mrpenguinb Wrote: There is an issue with the graphics for each of the arcade game panels only when "Force Texturing Filtering" is enabled. Other than that I have not come across any other issue. In some ways I think that the glitch makes everything look much more pleasing I'd presume using the Anistropic Filtering enhancements also effects this. 05-06-2018, 01:19 PM
(This post was last modified: 05-06-2018, 02:29 PM by mrpenguinb.)
(05-06-2018, 02:05 AM)Kolano Wrote: I'd presume using the Anistropic Filtering enhancements also effects this. I had no issues at all with Anisotropic Filtering at 16x with the game panels, only when "Force Texture Filtering" is enabled. The screenshot above is showing 3 panels where when I hovered over them (it plays an animation BTW) it changes to the glitched version. All the other panels have not been touched when the filtering was still turned off (turned it on after the game booted) Dolphin Build Used: 5.0-7232 |
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